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2019-02-23 19:00 UTC
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    PID # Attachment count CategorySeverityStatusUpdatedSummary
  000181362 Enginemajorassigned (Caesar)2018-01-13Qt editor always crashes when the player joins the game.
  00019563   Enginecrashresolved (Caesar)2018-01-13Crash on start with editor mode two local players
  00019771   Enginefeaturenew2018-01-13Feature request - Specify locations of Material.ocg for scenarios
  00019764   Scenariosminorresolved (Marky)2018-01-13Fight for GIDL: GIDL moves
  00017662   Scenariosminorresolved (Luchs)2018-01-11Acid Drilling: Improve map design
  00019102   Engine - C4Scriptminorresolved (Luchs)2018-01-11Sky entry in Scenario.txt is broken
  000197331 Scenariosminorresolved (Marky)2018-01-11Gem Grabbers: New gems can grow on wooden bridges
  0001975    Engine - C4Scriptfeaturenew2018-01-11DrawMaterialQuad option to not change background material
  00019522   Website - Automated Buildsmajorresolved (Isilkor)2018-01-09Snapshots are not being updated again
  000117931 Engine - GUIfeaturenew2018-01-09Show message about playing tutorials
  00016996   Objectsfeatureresolved (Zapper)2018-01-08Empty chests should stay open
  000150525   Objectsminorfeedback (Clonkonaut)2018-01-07You can use the teleglove to cheat through fog of war
  00019601   Scenariosminorresolved (Maikel)2018-01-07Horrid Highway unplayable
  00019571   Objectstweaknew2018-01-07Getting stuck in small gaps on the ground
  0001751    Objectsminornew2018-01-07Sound spam of ice material
  000159121 Graphicsminorassigned (Matthias)2018-01-07Ore normal map faulty
  0001785 1 Graphicsminornew2018-01-07Green Line at the side of the screen
  00013153   Engine - Graphicsminornew2018-01-07blurry sky with low parallaxity
  00015621   Engine - GUIminornew2018-01-07A click in the network menu is picked up by items
  000197241 Objectsminorresolved (Zapper)2018-01-07Powder Keg shows overlapping numbers in inventory menu
  00019713   Objectstrivialnew2018-01-07Scaling underwater possible
  00018425   Engine - GUIminorresolved (Zapper)2018-01-07Extra-slot-containers should be in front in inventory to minimize row count
  00011853   Enginefeatureacknowledged2018-01-07Put mesh materials and sounds into namespaces
  00016443   Engineminornew2018-01-06Missing engine sounds
  0001951102 Objectsminorresolved (Marky)2017-12-29Making water disappear with an airplane
  000162741 Engineminorresolved (Zapper)2017-12-29Infinite knockdown that may kill you
  000172321 Engine - Networkmajoracknowledged2017-12-28Network Sync Loss in replays
  00019412   Enginefeatureresolved (Luchs)2017-12-28Show error when attempting to load an old savegame
  000194431 Engine - Controlsmajorresolved (Luchs)2017-12-28Controls - Backspace and Escape are saved as $0 on exit
  00018901   Engine - Graphicsminorresolved (Luchs)2017-12-28Show error dialog if sufficient OpenGL version is not available
  000196432 Objectsminorresolved (Zapper)2017-12-27Partially used loam is sorted inconsistently
  000195841 Objectsmajorresolved (Zapper)2017-12-27Slow motion rain effects, slow motion game?
  00012497   Objectsminorresolved (Marky)2017-12-27Fire particles of incinerated powder keg are at clonk's center when being carried.
  0001968    Engine - C4Scriptminornew2017-12-27CreateParticleAtBone - position and dir arrays cannot handle PV_*() entries
  00013006   Engine - Graphicsfeatureacknowledged2017-12-27Feature Request - CreateParticleAtBone for attached meshes
  000194312   Scenariosminorresolved (Luchs)2017-12-26Boomshire: Goal not implemented correctly
  000185821 Objectsminorresolved (Luchs)2017-12-26Stuck Coconut makes Clonks tumble (snapshot)
  0001439    Engine - Networkminornew2017-12-26Ready button race condition
  000160631 Objectsminorresolved (Luchs)2017-12-26Pickaxe: annoying to mine single pixels
  00016962   Engine - C4Scriptcrashfeedback (G√ľnther)2017-12-26Global->eval("test") crashes
  00011633   Engine - C4Scriptmajorfeedback2017-12-26GetMaterialVal should return nil (not zero or empty string) if entry is not specified in Material.ocm
  00014263   Objectsminorresolved (Marky)2017-12-23Stop hangling when not pressing forward
  000110231 Objectsminoracknowledged2017-12-23Trees in foreground block buildings
  00005837   Engine - C4Scriptminoracknowledged2017-12-23Script Parse errors can leak C4Strings
  000142951 Engine - Graphicsminoracknowledged2017-12-23Landscape edges have shadows
  000133071 Objectsminorresolved (Zapper)2017-12-23Burned trees don't fall
  00018702   Engineminorconfirmed2017-12-23SetObjDrawTransform causes unintended distortion on certain objects
  00011372   Engine - Graphicsminorconfirmed2017-12-23/screenshot does not work in editor mode
  0001441 1 Graphicstweakconfirmed2017-12-23Ear of Clonkine faces wrong direction
  000131831 Graphicsmajorconfirmed2017-12-23objects like tree overlap materials

newfeedbackacknowledgedconfirmedassignedresolved