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2019-10-23 13:28 UTC

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IDProjectCategoryView StatusLast Update
0000717OpenClonkEngine - Controlspublic2016-01-29 15:49
ReporterGünther 
Assigned ToGünther 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusassignedResolutionopen 
Product Version 
Target VersionFixed in Version 
Summary0000717: Replace C4D_MouseSelect with MouseDrag flag
DescriptionMaybe even rename the MouseDrag property to something more generic.
TagsNo tags attached.
Attached Files

-Relationships
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-Notes

~0002082

Günther (developer)

The following MouseDrag flags exist already:
- DropTarget
- NoClick
- DragSource

Then there's the MouseDragImage property

And the C4D_MouseIgnore, C4D_IgnoreFoW and C4D_MouseSelect categories play a role.

~0004896

Maikel (developer)

How relevant is this still with the new GUI menus?

~0004906

Zapper (developer)

I didn't touch the old drag & drop stuff at all.

So I guess it's still the same as it was before. Even if it might currently not be used ingame.

One /could/ also think about completely getting rid of the old drag&drop stuff. But I guess it might have some applications? (E.g. a chess game where you drag around pieces or a wall-construction-preview where you can drag around bricks.
+Notes

-Issue History
Date Modified Username Field Change
2012-02-23 23:49 Günther New Issue
2012-02-23 23:49 Günther Status new => assigned
2012-02-23 23:49 Günther Assigned To => Günther
2012-04-15 21:00 Günther Note Added: 0002082
2016-01-27 14:45 Maikel Note Added: 0004896
2016-01-29 15:49 Zapper Note Added: 0004906
+Issue History