|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000675||OpenClonk||Engine - GUI||public||2011-10-07 18:53||2015-10-13 14:07|
|Target Version||Fixed in Version|
|Summary||0000675: Text Formation in the Game Menues|
|Description||Well you see - until CE we had colours, letter types, fat and italic and stuff. And this was used to make the descriptions better readable. Hints could be made gray and stuff.|
So I would really appreciate such possibilities again as a players. Scrolling plain text is like, really not what a player should expect from us.
|Tags||No tags attached.|
|An additional wish would be to Create sections at the Description window, like: "Description/Hints/Goal/Story" for example. Those files could be displayed in the description window just like tabs in an internet browser.|
|I like it better if the scenario author doesnt have the possibility to fuck up his scenario description.|
What's that attitude?
"In Clonk the players should have full control about everything, EXCEPT the scenario description!"
I mean, everybody can fuck up his scenario in 1000 other ways, you have to trust the developers anyway.
AND: The amount of abuse was very slow in CE-CR and stuff - whereas the amount of people using them was very high, and we liked it a lot.
|C4RTF is prepared to handle formatting. It wouldn't be difficult to implement.|
|We should give scenario authors that freedom. Though in the official releases we really don't want to have some WordArt-fest.|
|hmm, you have a point there@ala|
|2011-10-07 18:53||ala||New Issue|
|2011-10-07 18:54||ala||Note Added: 0001927|
|2011-10-08 09:05||Newton||Priority||normal => low|
|2011-10-08 09:05||Newton||Severity||minor => feature|
|2011-10-08 09:06||Newton||Note Added: 0001928|
|2011-10-08 09:34||ala||Note Added: 0001929|
|2011-10-10 09:06||Sven2||Note Added: 0001935|
|2011-10-11 17:14||Maikel||Note Added: 0001939|
|2011-10-11 18:20||Newton||Note Added: 0001940|
|2015-10-13 14:07||Clonkonaut||Status||new => acknowledged|
|2015-10-13 14:07||Clonkonaut||Category||Scenarios => Engine - GUI|