|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0002068||OpenClonk||Engine||public||2019-06-22 11:27||2019-06-22 11:27|
|Target Version||Fixed in Version|
|Summary||0002068: Editor: Problems when selecting materials with more than 15 character in texture or material name|
|Description||In the editor, material and texture names are limited to C4M_MaxName = 15 characters, but in the rest of the engine they are partially not (C4Texture uses StdCopyStrBuf for the names, the material itself uses the C4M_MaxName).|
The editor correctly displays texture names with more than 15 characters, but fails when trying to paint such a texture:
1) Select material Backwall-backwall_bricks1 => works
2) Paint it => error message: Error initializing material BackWall-backwall_bricks: Invalid texture!
The length limit is applied to the material name "Backwall" and texture name "backwall_bricks1" separately.
|Tags||No tags attached.|
|2019-06-22 11:27||Marky||New Issue|