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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0002060 | OpenClonk | Engine | public | 2019-04-05 15:01 | 2019-04-06 14:02 | ||||
Reporter | Marky | ||||||||
Assigned To | Marky | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | git master | ||||||||
Target Version | Fixed in Version | 9.0 | |||||||
Summary | 0002060: Objects on the ground fling a Clonk when walking over them | ||||||||
Description | Was most likely introduced in one of: https://github.com/openclonk/openclonk/commit/96577e09afbaf2a06f1d9a4dbe7df1bc88975992 https://github.com/openclonk/openclonk/commit/4a2048575f22b18d9bc7c6db6d8348d774e197c4 https://github.com/openclonk/openclonk/commit/3da8956795566eb8330e814478888f884c41578d | ||||||||
Tags | No tags attached. | ||||||||
Attached Files |
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Marky (developer) 2019-04-05 15:04 |
Might be caused by removing C4ObjectList &C4GameObjects::ObjectsAt(int ix, int iy) in https://github.com/openclonk/openclonk/commit/96577e09afbaf2a06f1d9a4dbe7df1bc88975992 The function was not called (apparently), so I removed it. |
Marky (developer) 2019-04-06 10:10 Last edited: 2019-04-06 10:24 |
The removed functions were not the problem :) Source is definitely the cross check itself |
Marky (developer) 2019-04-06 14:02 |
Not sure why it was not linked: https://github.com/openclonk/openclonk/commit/586c93931abb8e4d3131be47070a100d881bfb11 |
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Date Modified | Username | Field | Change |
---|---|---|---|
2019-04-05 15:01 | Marky | New Issue | |
2019-04-05 15:04 | Marky | Note Added: 0006221 | |
2019-04-06 10:10 | Marky | Note Added: 0006222 | |
2019-04-06 10:24 | Marky | Note Edited: 0006222 | View Revisions |
2019-04-06 14:02 | Marky | Assigned To | => Marky |
2019-04-06 14:02 | Marky | Status | new => resolved |
2019-04-06 14:02 | Marky | Resolution | open => fixed |
2019-04-06 14:02 | Marky | Fixed in Version | => 9.0 |
2019-04-06 14:02 | Marky | Note Added: 0006223 |