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2019-07-20 19:53 UTC

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IDProjectCategoryView StatusLast Update
0002060OpenClonkEnginepublic2019-04-06 14:02
ReporterMarky 
Assigned ToMarky 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Versiongit master 
Target VersionFixed in Version9.0 
Summary0002060: Objects on the ground fling a Clonk when walking over them
DescriptionWas most likely introduced in one of:
https://github.com/openclonk/openclonk/commit/96577e09afbaf2a06f1d9a4dbe7df1bc88975992
https://github.com/openclonk/openclonk/commit/4a2048575f22b18d9bc7c6db6d8348d774e197c4
https://github.com/openclonk/openclonk/commit/3da8956795566eb8330e814478888f884c41578d
TagsNo tags attached.
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-Notes

~0006221

Marky (developer)

Might be caused by removing

C4ObjectList &C4GameObjects::ObjectsAt(int ix, int iy) in https://github.com/openclonk/openclonk/commit/96577e09afbaf2a06f1d9a4dbe7df1bc88975992

The function was not called (apparently), so I removed it.

~0006222

Marky (developer)

Last edited: 2019-04-06 10:24

View 2 revisions

The removed functions were not the problem :) Source is definitely the cross check itself

~0006223

Marky (developer)

Not sure why it was not linked:
https://github.com/openclonk/openclonk/commit/586c93931abb8e4d3131be47070a100d881bfb11
+Notes

-Issue History
Date Modified Username Field Change
2019-04-05 15:01 Marky New Issue
2019-04-05 15:04 Marky Note Added: 0006221
2019-04-06 10:10 Marky Note Added: 0006222
2019-04-06 10:24 Marky Note Edited: 0006222 View Revisions
2019-04-06 14:02 Marky Assigned To => Marky
2019-04-06 14:02 Marky Status new => resolved
2019-04-06 14:02 Marky Resolution open => fixed
2019-04-06 14:02 Marky Fixed in Version => 9.0
2019-04-06 14:02 Marky Note Added: 0006223
+Issue History