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2018-12-16 03:45 UTC

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IDProjectCategoryView StatusLast Update
0002042OpenClonkEnginepublic2018-05-09 08:10
ReporterK-Pone 
Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusnewResolutionopen 
Product Version 
Target VersionFixed in Version 
Summary0002042: (Auto)Remove nil values from Player file
DescriptionCalling GetPlrExtraData() already returns nil on nonexisting values. Values that have been explicitly set to nil however are still being saved in the player file. Depending on the number of values that may be stored the player file might become pretty much overloaded with nil values once a scenario or object stores tons of these, leading to large player files.

The same thing applies for the crew files as well.
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Date Modified Username Field Change
2018-05-09 08:10 K-Pone New Issue
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