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2018-12-13 04:53 UTC

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IDProjectCategoryView StatusLast Update
0002031OpenClonkEngine - Graphicspublic2018-04-18 10:04
ReporterDaFatBrainbug 
Assigned ToLuchs 
PrioritynormalSeverityfeatureReproducibilityalways
StatusfeedbackResolutionopen 
Product Version8.1 
Target VersionFixed in Version 
Summary0002031: Make window resolution available to the fragment shader
DescriptionThis would be really nice for some shder effects.
See here: https://forum.openclonk.org/topic_show.pl?tid=3443
Tagsgraphic
Attached Files

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-Notes

~0006182

occ (reporter)

Hi! There's been a check-in that references this bug. For more information you can visit the repository browser at this address:
https://git.openclonk.org/openclonk.git/commitdiff/9fed69f3fab42e2942618d759da866763e8c276b

Changeset 9fed69f by Lukas Werling <lukas.werling@gmail.com>
Add resolution uniform for sprite and mesh shaders (0002031)

The landscape shader already has such a uniform.

~0006183

Luchs (administrator)

I added a resolution uniform now. Can you please check whether it does what you want?
+Notes

-Issue History
Date Modified Username Field Change
2018-04-16 08:07 DaFatBrainbug New Issue
2018-04-16 08:07 DaFatBrainbug Tag Attached: graphic
2018-04-18 10:03 occ Note Added: 0006182
2018-04-18 10:04 Luchs Assigned To => Luchs
2018-04-18 10:04 Luchs Status new => feedback
2018-04-18 10:04 Luchs Note Added: 0006183
+Issue History