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2019-06-19 05:11 UTC

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IDProjectCategoryView StatusLast Update
0002027OpenClonkEngine - GUIpublic2018-04-07 16:30
ReporterClonkonaut 
Assigned ToClonkonaut 
PrioritynormalSeveritycrashReproducibilityalways
StatusclosedResolutionduplicate 
PlatformPCOSWindowsOS Version10
Product Versiongit master 
Target VersionFixed in Version 
Summary0002027: Hover states in Left/Right/Top/Bottom entries crash the game
DescriptionI don't know if the title really depicts the correct bug description here. I couldn't come up with a minimal example, so sorry for the rather cluttered test scenario. The relevant code is in:
OIM_NewStyle.ocd/Script.c 0000493 and 0000496

Basically, I tried using Hover states in Left and Bottom entries in a GUI. This doesn't immediately crash the game though. Only when I reopen the menu. Release 8.1 works fine, only my engine built from git HEAD crashes.
Steps To ReproduceStart Interaction_Menu_Crash.ocs
Press E to open the Interaction Menu once.
Press E again to close it.
Press E again, game crashes.
Additional Information0000493
var left = { Std = "2.25em", OnHover = "2em" };

0000496
var bottom = { Std = "1.75em", OnHover = "2em" };

in conjunction with

OnMouseIn = GuiAction_SetTag("OnHover"),
OnMouseOut = GuiAction_SetTag("Std"),
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-Issue History
Date Modified Username Field Change
2018-04-07 16:26 Clonkonaut New Issue
2018-04-07 16:30 Clonkonaut Assigned To => Clonkonaut
2018-04-07 16:30 Clonkonaut Status new => closed
2018-04-07 16:30 Clonkonaut Resolution open => duplicate
+Issue History