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2018-12-13 03:47 UTC

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IDProjectCategoryView StatusLast Update
0002019OpenClonkEnginepublic2018-03-20 00:02
ReporterPyrit 
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusnewResolutionopen 
Product Version 
Target VersionFixed in Version 
Summary0002019: Move screen only when cursour is approaching the screen borders
DescriptionThis is something that has bugged for me some time now.
When you run across a rough landscape the whole screen is basically shaking, because the screen is always centered at the clonk.


The screen should only start to follow the cursor when he is approaching the borders. This would mean the screen would only move if the clonk is e.g. in the last third of the screen or so.

Accordingly the screen should only move vertically when the when the player is approaching the upper/lower boundaries. Thus the screen would not bump up and down when running through the landscape.
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Date Modified Username Field Change
2018-03-20 00:02 Pyrit New Issue
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