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2018-12-13 03:46 UTC

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IDProjectCategoryView StatusLast Update
0002011OpenClonkEnginepublic2018-03-17 22:31
ReporterPyrit 
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusnewResolutionopen 
Product Version 
Target VersionFixed in Version 
Summary0002011: Failed material loading results in failed mesh loading
DescriptionWhen the material file cannot be loaded, the mesh will also not be loaded and the corresponding object will be invisible in game.

Maybe it would be better if the mesh could be loaded despite the invalid material file. It could be skinned with a generic violet material.

Because when you model an object for OC and it is invisible, it can be caused by a multitude of different things:
- object too small
- mesh problems
- armature problems
- material problems

If it is drawn with a violet material, you pretty much know instantly there is something wrong with the material, without even having to look at the log.
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Date Modified Username Field Change
2018-03-17 22:31 Pyrit New Issue
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