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2018-12-13 03:46 UTC

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IDProjectCategoryView StatusLast Update
0002010OpenClonkDevelopment Environmentpublic2018-03-17 22:14
ReporterPyrit 
Assigned To 
PrioritynormalSeverityminorReproducibilitysometimes
StatusnewResolutionopen 
Product Version 
Target VersionFixed in Version 
Summary0002010: Clonk Ogre Exporter produces invalid material file
DescriptionThis is a problem with the export script for Blender.

Sometimes it produces a line which apperently cannot be processed by the engine.

It appears in the texture_unit{...} field and looks like this:
tex_coord_set = 0


Log from the engine:
Unexpected identifier: 'tex_coord_set'
Additional InformationI would suggest either changing the export script to omit that line, or change the engine so it can deal with that line.
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Date Modified Username Field Change
2018-03-17 22:14 Pyrit New Issue
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