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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0002010 | OpenClonk | Development Environment | public | 2018-03-17 22:14 | 2018-03-17 22:14 | ||||||||
Reporter | Pyrit | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | minor | Reproducibility | sometimes | ||||||||
Status | new | Resolution | open | ||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0002010: Clonk Ogre Exporter produces invalid material file | ||||||||||||
Description | This is a problem with the export script for Blender. Sometimes it produces a line which apperently cannot be processed by the engine. It appears in the texture_unit{...} field and looks like this: tex_coord_set = 0 Log from the engine: Unexpected identifier: 'tex_coord_set' | ||||||||||||
Additional Information | I would suggest either changing the export script to omit that line, or change the engine so it can deal with that line. | ||||||||||||
Tags | No tags attached. | ||||||||||||
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Date Modified | Username | Field | Change |
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2018-03-17 22:14 | Pyrit | New Issue |