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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0001989 | OpenClonk | Engine | public | 2018-01-29 13:06 | 2018-01-29 13:06 | ||||||||
Reporter | Luchs | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | new | Resolution | open | ||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0001989: Matching players in savegames aren't automatically assigned in lobby | ||||||||||||
Description | When joining a savegame, a player in the savegame with the same name as a locally activated player should be assigned automatically. This seems to be broken, requiring everyone to manually assign their player. | ||||||||||||
Tags | No tags attached. | ||||||||||||
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Date Modified | Username | Field | Change |
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2018-01-29 13:06 | Luchs | New Issue |