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2021-09-17 01:48 UTC

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IDProjectCategoryView StatusLast Update
0001971OpenClonkObjectspublic2018-01-07 15:02
Assigned To 
PrioritynormalSeveritytrivialReproducibilityhave not tried
Product Version 
Target Version9.0Fixed in Version 
Summary0001971: Scaling underwater possible
DescriptionScale on a straight wall that leads into water. You can continue scaling under water...
Steps To ReproduceMost easily reproducable in the test scenarios, for example the one for the power system or liquid system, because there are water basins there.
TagsNo tags attached.
Attached Files




Zapper (developer)

Is this an issue?


Marky (developer)

I just think that it is strange, and I only noticed it a short time ago. In earlier titles or releases when you scale into liquid you start swimming instead. Under water if you swim/dive against a wall you cannot start scaling either.


Luchs (administrator)

Maybe we should allow starting to scale underwater instead of disallowing scaling into the water? Underwater controls often feel clumsy.

-Issue History
Date Modified Username Field Change
2017-12-29 12:13 Marky New Issue
2017-12-29 17:08 Zapper Note Added: 0005993
2017-12-29 17:09 Zapper Severity major => trivial
2017-12-29 17:09 Zapper Target Version => 9.0
2017-12-30 15:50 Marky Note Added: 0005996
2018-01-07 15:02 Luchs Note Added: 0006004
+Issue History