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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0001881 | OpenClonk | Objects | public | 2017-01-02 17:36 | 2017-01-02 17:36 | ||||||||
Reporter | Maikel | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | minor | Reproducibility | have not tried | ||||||||
Status | new | Resolution | open | ||||||||||
Product Version | git master | ||||||||||||
Target Version | 9.0 | Fixed in Version | |||||||||||
Summary | 0001881: Cloud fancy PXS effect issues | ||||||||||||
Description | Does not take into account wind like PXS in the engine. Does not take into account moving solidmasks which could block movement before simflight. Maybe better to do fancy PXS graphics in the engine as a material property or alternatively have some event when a particle hits a solid material to create the splash reliably. | ||||||||||||
Tags | No tags attached. | ||||||||||||
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Date Modified | Username | Field | Change |
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2017-01-02 17:36 | Maikel | New Issue |