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IDProjectCategoryView StatusLast Update
0000018OpenClonkEnginepublic2010-03-05 12:11
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Product Version 
Target VersionFixed in Version 
Summary0000018: More Sky's as layers
DescriptionI'd like the idea of more layers for sky's. For example I'd like to have some more effects for an adventure.

For example I have two graphics: Sky1.png Sky2.png. Now I want to have the Sky1.png a bit transparency. Then I could script this in the initialize:
So to make the sky a bit transparency and a bit darker. So the transparency is there, the player can see the second layer "Sky2" a bit.
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Günther (developer)

This should be implemented using objects, probably by enabling objects to be tiled.


Newton (administrator)

Hm yeah, good idea. For HUD elements (ok, just the bars) it would make sense too.

-Issue History
Date Modified Username Field Change
2009-07-05 11:34 user22 New Issue
2009-08-05 20:44 Günther Note Added: 0000090
2009-08-26 20:44 Newton Note Added: 0000095
2010-03-05 12:11 Newton Status new => closed
2010-03-05 12:11 Newton Resolution open => suspended
+Issue History