|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0001762||OpenClonk||Engine||public||2016-06-25 23:26||2017-08-20 12:04|
|Target Version||8.1||Fixed in Version|
|Summary||0001762: Music switch is annoying if you only walk past a few pixel of tunnel|
|Description||This is from Deflektor's feedback: http://forum.openclonk.org/topic_show.pl?pid=31895#pid31895|
'I like that the music fades off underground. It is really atmospheric. However it is annoying that it shuts off even if you walk past a few pixels of tunnel. It should be done like in Terraria. If you clonk is surrounded by a large amount of underground stuff it should shut off.'
I assume he talks about the music change/fade and not about it shutting off.
Since this check would have to be asynchronous anyway, it could probably be realized without too much performance problems on a separate thread, right?
|Tags||No tags attached.|
|2016-06-25 23:26||ala||New Issue|
|2017-08-05 13:58||Maikel||Target Version||=> 8.0|
|2017-08-20 12:04||Zapper||Target Version||8.0 => 8.1|