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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0001736 | OpenClonk | Engine - C4Script | public | 2016-05-11 17:27 | 2016-05-21 13:05 | ||||
Reporter | Pyrit | ||||||||
Assigned To | Günther | ||||||||
Priority | high | Severity | major | Reproducibility | have not tried | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | git master | ||||||||
Target Version | git master | Fixed in Version | git master | ||||||
Summary | 0001736: Aiming gives Fx related errors | ||||||||
Description | Aiming things like the bow or grenade launcher will flood the log with errors. | ||||||||
Additional Information | [00:57:08] ERROR: Undefined function: FxIntControlFreeHandsControl. [00:57:08] ERROR: Undefined function: FxIntControlFreeHandsControl. [00:57:08] ERROR: Undefined function: FxIntControlFreeHandsControl. [00:57:09] ERROR: Undefined function: FxIntControlFreeHandsControl. [00:57:09] ERROR: Undefined function: FxIntControlFreeHandsControl. ... | ||||||||
Tags | No tags attached. | ||||||||
Attached Files |
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Maikel (developer) 2016-05-12 07:40 |
Also for Fx*QueryHitClonk and other calls in other places. Guenther: what about adding the ~ syntax to effect calls as well, so that scripter can decide whether to silence these errors. Sometimes we want effect callbacks that work on a large group of effects without causing errors. Currently EffectCall(obj, fx, "~foo") leads to Fx*~foo calls which error as well. I am giving this high priority as script errors on master are not what we want. |
Maikel (developer) 2016-05-12 07:41 |
Reminder sent to: Günther |
occ (reporter) 2016-05-15 19:42 |
Hi! There's been a check-in that references this bug. For more information you can visit the repository browser at this address: https://git.openclonk.org/openclonk.git/commitdiff/6763f2b5c72c159a68df932ff0fecfaf2689e451 Changeset 6763f2b by Günther Brammer <gbrammer@gmx.de> Silence complaints about missing functions in EffectCall (0001736) All the other effect callbacks silently ignored missing functions, either by using the Call variant that doesn't complain about it, or checking for the missing function themselves. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2016-05-11 17:27 | Pyrit | New Issue | |
2016-05-12 07:40 | Maikel | Note Added: 0005095 | |
2016-05-12 07:41 | Maikel | Assigned To | => Günther |
2016-05-12 07:41 | Maikel | Status | new => assigned |
2016-05-12 07:41 | Maikel | Status | assigned => acknowledged |
2016-05-12 07:41 | Maikel | Note Added: 0005096 | |
2016-05-12 07:41 | Maikel | Priority | normal => high |
2016-05-12 07:41 | Maikel | Severity | minor => major |
2016-05-12 07:41 | Maikel | Category | => Engine - C4Script |
2016-05-12 07:41 | Maikel | Product Version | => git master |
2016-05-12 07:41 | Maikel | Target Version | => git master |
2016-05-15 19:42 | occ | Note Added: 0005097 | |
2016-05-21 13:05 | Maikel | Status | acknowledged => resolved |
2016-05-21 13:05 | Maikel | Fixed in Version | => git master |
2016-05-21 13:05 | Maikel | Resolution | open => fixed |