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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0001715 | OpenClonk | Engine | public | 2016-04-12 17:25 | 2016-04-12 17:25 | ||||||||
Reporter | Maikel | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | feature | Reproducibility | N/A | ||||||||
Status | new | Resolution | open | ||||||||||
Product Version | git master | ||||||||||||
Target Version | git master | Fixed in Version | |||||||||||
Summary | 0001715: Particle fade out on collision: PC_FadeOut(int time) | ||||||||||||
Description | Lets the particle fade out from its current Alpha to zero Alpha taking time as the duration. After that delete the object. Can be useful for leaves which fade out when they hit the ground. | ||||||||||||
Tags | No tags attached. | ||||||||||||
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Date Modified | Username | Field | Change |
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2016-04-12 17:25 | Maikel | New Issue |