|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0001541||OpenClonk||Objects||public||2016-01-08 19:51||2016-01-20 08:45|
|Priority||normal||Severity||feature||Reproducibility||have not tried|
|Target Version||Fixed in Version|
|Summary||0001541: Contents menu is broken when inside container|
|Description||This is not a use case in the normal game, so I categorized this as a feature request.|
Whenever I enter a building that is a container (IsContainer() returns true), and open the contents menu inside it, then the surroundings tab is displayed for a short time and after that the menu is empty, without any options. I can provide a screenshot if that is helpful.
|Tags||No tags attached.|
Last edited: 2016-01-09 12:10
What would the proposed solution be?
I guess when you are inside a container, you should only be able to transfer items between yourself, the container and all other containers inside that container?
(And not e.g. the surrounding or a lorry in front of the container.)
|Yes, that sound right Zapper.|
Last edited: 2016-01-14 12:07
I fixed that now.
However, if you have lorries in a (IsContainer) building, you can take them into your hand.
And Clonks inside IsContainer-buildings stack.
Since both things can not happen in the core game (and both are easily fixed by an #appendto in a line or two), I leave it for now. Please do tell if you need additional features!
|2016-01-08 19:51||Marky||New Issue|
|2016-01-09 12:10||Zapper||Note Added: 0004502|
|2016-01-09 12:10||Zapper||Note Edited: 0004502||View Revisions|
|2016-01-09 12:33||Maikel||Note Added: 0004503|
|2016-01-14 12:05||Zapper||Note Added: 0004588|
|2016-01-14 12:07||Zapper||Note Edited: 0004588||View Revisions|
|2016-01-14 12:07||Zapper||Status||new => resolved|
|2016-01-14 12:07||Zapper||Resolution||open => fixed|
|2016-01-14 12:07||Zapper||Assigned To||=> Zapper|