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2018-12-13 03:46 UTC

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IDProjectCategoryView StatusLast Update
0001439OpenClonkEngine - Networkpublic2017-12-26 18:42
ReporterSven2 
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusnewResolutionopen 
PlatformVisual C++ 2008OSWindowsOS Version 
Product Version 
Target Versiongit masterFixed in Version 
Summary0001439: Ready button race condition
DescriptionThe new ready button has a minor race condition: If a client joins while another client is pressing the ready button, the new client might not get the correct ready-state.

The simple solution is to let clients send the ready-packet to the host and let the host re-distribute it to all clients.

Also, force update of client list on ready packet in lobby.

And maybe change the read-icon to a computer plus checkmark instead of player portrait plus checkmark. It looks a bit odd when the icon suddenly changes from a computer to a portrait.

(Although it's not completely wrong if you consider non-ready as "afk" and ready as "player is here")

It's minor and otherwise the ready button is good for now, so I'll put this on low priority (i.e. not release-blocking).
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Date Modified Username Field Change
2015-11-19 06:29 Sven2 New Issue
2017-12-26 18:42 Luchs Target Version 8.0 => git master
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