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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0001335 | OpenClonk | Engine | public | 2015-06-08 15:24 | 2017-08-20 11:33 | ||||||||
Reporter | Pyrit | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | confirmed | Resolution | open | ||||||||||
Product Version | |||||||||||||
Target Version | 9.0 | Fixed in Version | |||||||||||
Summary | 0001335: Lighs have box shape when rays don't hit solid material. | ||||||||||||
Description | See title I guess. When rays of a light source are too short and don't hit solid material, the light has straight edges, instead of round ones. See here http://forum.openclonk.org/topic_show.pl?dln=24452;pid=29105#pid29088 and here http://forum.openclonk.org/topic_show.pl?pid=28351 | ||||||||||||
Tags | No tags attached. | ||||||||||||
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Date Modified | Username | Field | Change |
---|---|---|---|
2015-06-08 15:24 | Pyrit | New Issue | |
2015-10-16 00:33 | Sven2 | Target Version | => 7.0 |
2015-12-06 22:45 | Clonkonaut | Status | new => confirmed |
2016-01-02 19:41 | Clonkonaut | Target Version | 7.0 => 8.0 |
2017-08-20 11:33 | Zapper | Target Version | 8.0 => 9.0 |