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2019-11-21 00:56 UTC

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IDProjectCategoryView StatusLast Update
0001257OpenClonkMapepublic2015-09-19 16:01
ReporterSven2 
Assigned ToClonk-Karl 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusassignedResolutionopen 
Product Version 
Target VersionFixed in Version 
Summary0001257: Mape: Cancel rendering stuck in endless loop
DescriptionWhen I'm writing a loop in a map script, I always have to ensure that the code is not a valid, infinite loop while I'm typing it in. Because if it is, the renderer will be stuck in this loop and I need to restart mape.

There should be some way to cancel rendering of the current map. Maybe some kind of event in C4AulExec that can be set by another thread to exit execution with an exception.
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~0003824

Clonk-Karl (administrator)

Or use the C4AulDebug functionality. As an added benefit, that could also allow stepping through the code as it executes.
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-Issue History
Date Modified Username Field Change
2015-01-27 20:43 Sven2 New Issue
2015-01-27 20:43 Sven2 Status new => assigned
2015-01-27 20:43 Sven2 Assigned To => Clonk-Karl
2015-09-19 16:01 Clonk-Karl Note Added: 0003824
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