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2018-12-16 10:58 UTC

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IDProjectCategoryView StatusLast Update
0001254OpenClonkEnginepublic2017-08-20 11:32
ReporterSven2 
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusconfirmedResolutionopen 
Product Version 
Target Version9.0Fixed in Version 
Summary0001254: Adjust default light range
DescriptionThe current light penetration range into solid material has been toned down a bit too much. I think it should be lowered again, but the player should be able to carry a torch to increase it.

I think we've balanced it around our hardest cave scenarios, which are not the norm. In most scenarios now the fog is hardly noticeable.
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-Notes

~0003513

Newton (administrator)

Didn't you change this already now?

~0003514

Sven2 (developer)

Last edited: 2015-02-23 22:24

View 2 revisions

No, not yet. I'm still unsure because I don't want to make the game more difficult.

It seems to be incredibly difficult already to play for newbies in the current version without lights. If we start hiding stuff even more they might be completely lost.

~0003517

Zapper (developer)

But I guess much of the difficulty comes from not knowing what to construct, how the items/structures work etc?
I don't think the main part of the (unwanted) difficulty comes from not knowing where the nearest gold vein is.

~0003518

Sven2 (developer)

Yes that is true. Maybe it even gets easier because you see less clutter.

If I reduce the light range, then at least I'll have to revisit the tutorials and first mission maps to ensure there is some ambient light around the important places to help guide the player.

Anyway, I wouldn't regard this issue as release blocking. We can always reduce the light range later.

~0004031

Clonkonaut (developer)

In order to make this work, different objects should have different light material penetration values. From what I observe, this isn't doable right now.

Will set this to 8.0
+Notes

-Issue History
Date Modified Username Field Change
2015-01-26 22:40 Sven2 New Issue
2015-02-23 22:06 Newton Note Added: 0003513
2015-02-23 22:23 Sven2 Note Added: 0003514
2015-02-23 22:24 Sven2 Note Edited: 0003514 View Revisions
2015-02-27 07:43 Zapper Note Added: 0003517
2015-02-27 11:18 Sven2 Note Added: 0003518
2015-10-16 00:33 Sven2 Target Version => 7.0
2015-10-26 14:35 Clonkonaut Note Added: 0004031
2015-10-26 14:35 Clonkonaut Status new => confirmed
2015-10-26 14:35 Clonkonaut Target Version 7.0 => 8.0
2017-08-20 11:32 Zapper Target Version 8.0 => 9.0
+Issue History