OpenClonk Bugtracker - OpenClonk
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0000705OpenClonkEngine - Networkpublic2012-01-25 00:272017-08-20 11:45
ReporterGünther 
Assigned To 
PrioritynormalSeverityfeatureReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version 
Target Version9.0Fixed in Version 
Summary0000705: Remove chat name option, use player name instead
DescriptionIn the case of a network game without a player, we could use the last used player name. So the config option would remain, but be automatically overwritten with the player name.
TagsNo tags attached.
Attached Files

Notes
(0002006)
Newton   
2012-02-08 19:26   
+1
(0002371)
Armin   
2012-12-27 02:31   
>In the case of a network game without a player, we could use the last used player name.
Or just "empty" or Newbie/Neuling.
BTW if the client info line above the player in the network lobby (which is using the chat name) is away the player icon could be scaled up as much as new space was gained. Player icons are very tiny with high resolutions. And as I said this wouldn't take any space in this case.
(0004887)
Maikel   
2016-01-26 15:45   
What happens when you have two players active?
(0004888)
Sven2   
2016-01-26 19:22   
@ArminL

The client info line contains e.g. the network ping, while that space is used for the league score for players. The client icon shows activation/observer status. The client has a different context menu.

It's not impossible, but would be a lot of merging work for questionable gain. It also makes the GUI inconsistent once we have local multiplayer with gamepads again.

Issue History
2012-01-25 00:27GüntherNew Issue
2012-02-08 19:26NewtonNote Added: 0002006
2012-12-27 02:31ArminNote Added: 0002371
2016-01-26 15:45MaikelNote Added: 0004887
2016-01-26 15:45MaikelTarget Version => 8.0
2016-01-26 19:22Sven2Note Added: 0004888
2017-08-20 11:45ZapperTarget Version8.0 => 9.0