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0002031OpenClonkEngine - Graphicspublic2018-04-16 08:072020-11-22 17:31
ReporterDaFatBrainbug 
Assigned ToLuchs 
PrioritynormalSeverityfeatureReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version8.1 
Target VersionFixed in Version9.0 
Summary0002031: Make window resolution available to the fragment shader
DescriptionThis would be really nice for some shder effects.
See here: https://forum.openclonk.org/topic_show.pl?tid=3443
Tagsgraphic
Attached Files

Notes
(0006182)
occ   
2018-04-18 10:03   
Hi! There's been a check-in that references this bug. For more information you can visit the repository browser at this address:
https://git.openclonk.org/openclonk.git/commitdiff/9fed69f3fab42e2942618d759da866763e8c276b

Changeset 9fed69f by Lukas Werling <lukas.werling@gmail.com>
Add resolution uniform for sprite and mesh shaders (0002031)

The landscape shader already has such a uniform.

(0006183)
Luchs   
2018-04-18 10:04   
I added a resolution uniform now. Can you please check whether it does what you want?

Issue History
2018-04-16 08:07DaFatBrainbugNew Issue
2018-04-16 08:07DaFatBrainbugTag Attached: graphic
2018-04-18 10:03occNote Added: 0006182
2018-04-18 10:04LuchsAssigned To => Luchs
2018-04-18 10:04LuchsStatusnew => feedback
2018-04-18 10:04LuchsNote Added: 0006183
2020-11-22 17:31LuchsStatusfeedback => resolved
2020-11-22 17:31LuchsResolutionopen => fixed
2020-11-22 17:31LuchsFixed in Version => 9.0