OpenClonk Bugtracker - OpenClonk
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0001980OpenClonkObjectspublic2018-01-16 22:142018-01-19 16:17
ReporterLuchs 
Assigned ToZapper 
PrioritynormalSeverityminorReproducibilitysometimes
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Versiongit master 
Target Version8.0Fixed in Version8.0 
Summary0001980: Turning buildings sometimes doesn't work
DescriptionWhen building something, you can turn the wireframe with Space. However, the finished building sometimes ends up in the original position instead.
TagsNo tags attached.
Attached Files

Notes
(0006072)
Clonkonaut   
2018-01-16 22:23   
Which buildings are affected? Or is it random?
(0006077)
Luchs   
2018-01-16 23:11   
It happened with the foundry in our previous game, but I think I've also seen it happen with the sawmill.
(0006082)
Zapper   
2018-01-19 16:17   
Fixed in https://git.openclonk.org/openclonk.git/commit/fda3eecd840bad11c19e87b670eed12f12e854e8

As I can see it, the problem affected the foundry, steam engine and pump. Foundry is not correctly flippable, rest isn't (not even in the preview).

Issue History
2018-01-16 22:14LuchsNew Issue
2018-01-16 22:23ClonkonautNote Added: 0006072
2018-01-16 23:11LuchsNote Added: 0006077
2018-01-19 15:45ZapperAssigned To => Zapper
2018-01-19 15:45ZapperStatusnew => assigned
2018-01-19 16:17ZapperStatusassigned => resolved
2018-01-19 16:17ZapperResolutionopen => fixed
2018-01-19 16:17ZapperFixed in Version => 8.0
2018-01-19 16:17ZapperNote Added: 0006082