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0001885OpenClonkEngine - Networkpublic2017-01-18 17:572017-02-03 09:12
ReporterMaikel 
Assigned ToMaikel 
PrioritynormalSeverityminorReproducibilityN/A
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Versiongit master 
Target Versiongit masterFixed in Versiongit master 
Summary0001885: Allowing script players to join in network rounds.
DescriptionThis is definitely useful in defense scenarios. But also in general I think. I don't know about possible side-effects though.
TagsNo tags attached.
Attached Filespatch league_scriptplr_join.patch (1,434) 2017-01-18 18:17
https://bugs.openclonk.org/file_download.php?file_id=674&type=bug

Notes
(0005601)
Maikel   
2017-01-18 18:18   
I uploaded a possible way to fix this, and I tested this in league mode but am unsure of possible side effects. Could someone have a look?
(0005602)
Maikel   
2017-01-18 18:18   

Reminder sent to: Sven2

(0005610)
occ   
2017-02-02 20:48   
Hi! There's been a check-in that references this bug. For more information you can visit the repository browser at this address:
https://git.openclonk.org/openclonk.git/commitdiff/4d6be35c32fd8215551ef506e676db23e11c22ce

Changeset 4d6be35 by Maikel de Vries <mdt.maikel@gmail.com>
allow script players to join in network rounds (0001885)


Issue History
2017-01-18 17:57MaikelNew Issue
2017-01-18 18:17MaikelFile Added: league_scriptplr_join.patch
2017-01-18 18:18MaikelNote Added: 0005601
2017-01-18 18:18MaikelNote Added: 0005602
2017-02-02 20:48occNote Added: 0005610
2017-02-03 09:12MaikelAssigned To => Maikel
2017-02-03 09:12MaikelStatusnew => resolved
2017-02-03 09:12MaikelResolutionopen => fixed
2017-02-03 09:12MaikelFixed in Version => git master