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0001765OpenClonkScenariospublic2016-06-26 06:382018-01-28 20:29
Reporterala 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version 
Target Versiongit masterFixed in Version 
Summary0001765: Acid Drilling: Add NPCs for Information on top of the description
DescriptionThis is from the forum, feedback from Luchs: http://forum.openclonk.org/topic_show.pl?pid=31864#pid31864

These comments are addressing the colored crystals which prevent power transport.

'At some point when trying to get energy into the mine you hit the "no build"-zone near the crystals. There is very little feedback about why you can't build there, it somewhat feels like a bug.

The scenario would benefit a lot from a guide NPC like in some of the other missions. Maybe one near the crystal barrier explaining why you can't build there and another one near the acid lake giving a tip about energy generation with the pump.'



TagsNo tags attached.
related to 0001766resolved Luchs Acid Drilling: Improve map design 
Attached Filespatch 0001-Suggestion-for-1765-Acid-Drilling-Crystal-lightning.patch (4,557) 2018-01-24 21:10
https://bugs.openclonk.org/file_download.php?file_id=703&type=bug

Notes
(0006086)
occ   
2018-01-19 23:09   
Hi! There's been a check-in that references this bug. For more information you can visit the repository browser at this address:
https://git.openclonk.org/openclonk.git/commitdiff/735a29103f883eb58b01e5774b6032a1fa49306d

Changeset 735a291 by Julius Michaelis <gitter@liftm.de>
Suggestion for 0001765/Acid Drilling: Add a statue that requests an acid bath.

(0006094)
Caesar   
2018-01-24 19:19   
My suggestion for the no build zone: Instead of some NPC that gives a lame text-based explanation, allow building and have the crystals strike objects with lightning (or heck, lasers, magic or whatever).
(0006095)
Maikel   
2018-01-24 20:17   
Not a bad idea. That would be a bit more work, because pathfree stuff and other things you can probably do to let buildings survive. Also depends a bit on the mission story line.
(0006096)
Caesar   
2018-01-24 21:10   
Currently, the mission has no real story, and it's not part of the main mission story line. If you're not careful and just let me do whatever I'm doing, I'll fill it with random things. (Question: what does a spiderwipf do?)

I tried my idea with lightning… It's probably not too bad at explaining what's going on, but I have to say… man, the lightning looks bad. See attached patch.

Issue History
2016-06-26 06:38alaNew Issue
2016-06-26 06:45alaRelationship addedrelated to 0001766
2018-01-19 23:09occNote Added: 0006086
2018-01-24 19:19CaesarNote Added: 0006094
2018-01-24 20:17MaikelNote Added: 0006095
2018-01-24 21:10CaesarFile Added: 0001-Suggestion-for-1765-Acid-Drilling-Crystal-lightning.patch
2018-01-24 21:10CaesarNote Added: 0006096
2018-01-28 20:29CaesarTarget Version8.0 => git master