OpenClonk Bugtracker - OpenClonk
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0001588OpenClonkGraphicspublic2016-01-11 02:232017-10-26 14:37
Assigned ToClonkonaut 
PrioritynormalSeverityminorReproducibilityhave not tried
PlatformVisual C++ 2008OSWindowsOS Version 
Product Version 
Target Version8.0Fixed in Version 
Summary0001588: Gold Nugget color does not match gold material color
DescriptionThe gold material looks a bit more saturated and with more reddish shadows than the nuggets I think. The nuggets really stand out.
TagsNo tags attached.
Attached Files

2016-01-16 11:45   
This is not a bugfix though, it depends on someone (*looking at Matthi* :-D) redoes the materials as meshes using the same models as in the material texture.
2017-10-26 14:36   
Hi! There's been a check-in that references this bug. For more information you can visit the repository browser at this address:

Changeset 9d3e61e by Clonkonaut <>
Nugget: more reddish colour, to fit the material (0001588).

2017-10-26 14:37   
As good as it can get, I guess. The material does have some shader magic the sprite graphics cannot emulate.

Issue History
2016-01-11 02:23Sven2New Issue
2016-01-11 03:37Sven2Target Version7.0 => 7.1 (Bugfix update)
2016-01-11 03:37Sven2Description Updatedbug_revision_view_page.php?rev_id=1122#r1122
2016-01-16 11:45NewtonNote Added: 0004607
2017-08-05 09:04MaikelTarget Version7.1 (Bugfix update) => 8.0
2017-10-26 14:36occNote Added: 0005855
2017-10-26 14:37ClonkonautAssigned To => Clonkonaut
2017-10-26 14:37ClonkonautStatusnew => resolved
2017-10-26 14:37ClonkonautResolutionopen => fixed
2017-10-26 14:37ClonkonautNote Added: 0005856