Anonymous Login
2018-12-15 14:22 UTC

OpenClonk - Change Log

OpenClonk - 8.0 (Released 2016-12-24) View Issues ]
=====================================
- 0001810: [Scenarios] Skylands: Make wood platforms pass through (Luchs) - resolved.
- 0001990: [Engine - C4Script] Warnings in DirectExec crash the game (Luchs) - resolved.
- 0001748: [Engine] Stack buffer overrun in C4LoaderScreen::Init - resolved.
- 0001777: [Engine - C4Script] The array returned by GetProperties contains a property multiple times if it's defined in the proplist and it's prototype (Zapper) - resolved.
- 0001915: [Objects] Pickaxe gets invisible - resolved.
- 0001980: [Objects] Turning buildings sometimes doesn't work (Zapper) - resolved.
- 0001981: [Objects] Krakatoa: Flag arrows don't correspond to actual flag radius (Luchs) - resolved.
- 0001766: [Scenarios] Acid Drilling: Improve map design (Luchs) - resolved.
- 0001910: [Engine - C4Script] Sky entry in Scenario.txt is broken (Luchs) - resolved.
- 0001699: [Objects] Empty chests should stay open (Zapper) - resolved.
- 0001972: [Objects] Powder Keg shows overlapping numbers in inventory menu (Zapper) - resolved.
- 0001627: [Engine] Infinite knockdown that may kill you (Zapper) - resolved.
- 0001941: [Engine] Show error when attempting to load an old savegame (Luchs) - resolved.
- 0001944: [Engine - Controls] Controls - Backspace and Escape are saved as $0 on exit (Luchs) - resolved.
- 0001890: [Engine - Graphics] Show error dialog if sufficient OpenGL version is not available (Luchs) - resolved.
- 0001943: [Scenarios] Boomshire: Goal not implemented correctly (Luchs) - resolved.
- 0001858: [Objects] Stuck Coconut makes Clonks tumble (snapshot) (Luchs) - resolved.
- 0001606: [Objects] Pickaxe: annoying to mine single pixels (Luchs) - resolved.
- 0001426: [Objects] Stop hangling when not pressing forward (Marky) - resolved.
- 0001556: [Scenarios] Rock Bottom: Balance weapon choices (Clonkonaut) - resolved.
- 0001652: [Engine] Climbing on the landscape border (Luchs) - resolved.
- 0001967: [Scenarios] German goal text in Iron Peak cluttered (Luchs) - resolved.
- 0001906: [Objects] Last man standing keeps creating new Rule_Relaunch objects (K-Pone) - resolved.
- 0001947: [Objects] Goal_LastManStanding doesn't refresh scoreboard (K-Pone) - resolved.
- 0001946: [Engine] Water sliding on lava in Hot Ice (Luchs) - resolved.
- 0001880: [Objects] Partially burned down buildings cannot be repaired (Maikel) - resolved.
- 0001928: [Engine] Apply patch for reproducible builds - resolved.
- 0001933: [Scenarios] The Raid: Clonko tells the player the wrong colour - resolved.
- 0000895: [Engine - Rendering] SetMatAdjust() does not work with high resolution landscape (Luchs) - resolved.
- 0001841: [Engine - Rendering] Landscape shader selects wrong material texture (Luchs) - resolved.
- 0001618: build system tries to update MIME cache on install (Luchs) - resolved.
- 0001911: [Scenarios] Playground: Library_Plant can be placed (Maikel) - resolved.
- 0000654: [Objects] Can't climb while the holding the Flag (Randrian) - resolved.
- 0001589: [Engine] Can't type Umlauts ingame (Ubuntu) (Luchs) - resolved.
- 0001907: [Scenarios] DarkCastle: Stringtable entry NameHorax has wrong language (Marky) - resolved.
- 0001648: [Objects] Changing directions while digging has some flaws (Sven2) - resolved.
- 0001809: [Engine - Graphics] Stretched moving platforms are glitched - resolved.
- 0001637: [Engine - Controls] When ingame, the mouse should be captured (Luchs) - resolved.
- 0001206: [Engine - C4Script] Script functions to affect shaders at runtime (Luchs) - resolved.
- 0001848: [Engine] Typo in "Client ... is bereit" (Zapper) - resolved.
- 0001827: [Engine - Graphics] Changing sky does not work (Clonk-Karl) - resolved.
- 0001792: [Engine] Grenade Launcher infinitive explode in lava in Hot Ice (Luchs) - resolved.
- 0001640: [Engine - Network] Pre-built engine crashes due to libupnp (Luchs) - resolved.
- 0001738: [Engine - Controls] Can't switch inventory while holding boompack (Zapper) - resolved.
- 0001274: [Engine - Controls] Gamepad not working (Luchs) - resolved.
- 0000388: [Engine - Controls] Gamepad control inoperable with splitscreen (Luchs) - resolved.
- 0000421: [Engine] Being able to select teams in network for melees and parkours the non-hacky way (Sven2) - resolved.
- 0001550: [Scenarios] Parkour scenario: SkyRace (Maikel) - resolved.
- 0001636: [Engine - Graphics] Broken graphics after unfinished construction has been drawn since OGL3 change (Clonk-Karl) - resolved.
- 0001635: [Engine - Graphics] Broken flagpole graphics since OGL3 change (Clonk-Karl) - resolved.

[50 issues]