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2018-12-16 04:09 UTC

OpenClonk - Change Log

OpenClonk - git master (Not Yet Released) View Issues ]
=========================================
- 0001974: [Objects] Tools carried visibly on the Clonk when dying are invisible when picked up again (Marky) - resolved.
- 0001969: [Objects] Pushing a lorry into a cabin makes the contents irretrievable (Marky) - resolved.
- 0001808: [Scenarios] Fight for the Gidl: Dynamite Fuse disappears after switch (Maikel) - resolved.
- 0001976: [Scenarios] Fight for GIDL: GIDL moves (Marky) - resolved.
- 0001973: [Scenarios] Gem Grabbers: New gems can grow on wooden bridges (Marky) - resolved.
- 0001960: [Scenarios] Horrid Highway unplayable (Maikel) - resolved.
- 0001951: [Objects] Making water disappear with an airplane (Marky) - resolved.
- 0001958: [Objects] Slow motion rain effects, slow motion game? (Zapper) - resolved.
- 0001249: [Objects] Fire particles of incinerated powder keg are at clonk's center when being carried. (Marky) - resolved.
- 0001962: [Objects] Deathmatch completely broken (Maikel) - resolved.
- 0001740: [Objects] No health shown in savegame, also building materials are not shown at building site (Maikel) - resolved.
- 0001955: [Objects] Dynamite igniter is invisible (Maikel) - resolved.
- 0001954: [Objects] Airplane: Afterburner doesn't stop when airplane gets submerged (Maikel) - resolved.
- 0001148: [Objects] Loam from sand (Clonkonaut) - resolved.
- 0001948: [Documentation] MAPALGO_Turbulence is missing "Op" parameter (Maikel) - resolved.
- 0001613: [Engine - Controls] Arrows become invisible when the bow is destroyed (Maikel) - resolved.
- 0001950: [Engine - C4Script] RemoveObject(true) in Container, no Collection callback (Maikel) - resolved.
- 0001913: [Objects] Switching inventory while using dynamite igniter (Maikel) - resolved.
- 0001423: [Objects] Clonk is sometimes facing the wrong direction when hanging on a cross bow rope (Maikel) - resolved.
- 0001709: [Objects] Spam balloons (Maikel) - resolved.
- 0001566: [Scenarios] Escape the volcano: Black sky but no stars or moon (Maikel) - resolved.
- 0001884: [Engine] Editor action buttons are duplicate (for writable properties) and don't update (Sven2) - resolved.
- 0001572: [Objects] Feature: Concrete item (Maikel) - resolved.
- 0001887: [Scenarios] IRC feedback for tutorial #2 (Maikel) - resolved.
- 0001888: [Scenarios] IRC feedback for tutorial # 3 (Maikel) - resolved.
- 0001917: [Objects] Scaffolds don't like basements (Maikel) - resolved.
- 0001885: [Engine - Network] Allowing script players to join in network rounds. (Maikel) - resolved.
- 0001879: [Objects] Golden Mountain: Pump doesn't pump lava (Sven2) - resolved.
- 0001873: [Objects] Weapons, such as the bow, can be used during dialogues (Marky) - resolved.
- 0001815: [Objects] don't require source pipe to pump air to helmet (Maikel) - resolved.
- 0001501: [Engine - C4Script] Check for unused sounds automatically (Maikel) - resolved.
- 0001716: [Objects] stucking in metal bridges sucks. (Maikel) - resolved.
- 0001683: [Objects] Multiple goals are not displayed correctly (Maikel) - resolved.
- 0001868: [Objects] Script error on incinerated compensator (Maikel) - resolved.
- 0001851: [Objects] Wind generator: GetPowerNetwork() either not called from definition context or no object specified.. (Maikel) - resolved.
- 0001864: [Objects] Dynamite Box cannot be put into Chemical Lab (Maikel) - resolved.
- 0001866: [Objects] Goldrush: Construction Goal doesn't recognize gold idol (Maikel) - resolved.
- 0001846: [Objects] Power producer change their owner to NO_OWNER (Maikel) - resolved.
- 0001838: [Scenarios] Tutorial 06: Catapult on the right island is stuck (Maikel) - resolved.
- 0001798: [Engine - C4Script] Saving references to dynamic proplists created in Definition() (Sven2) - resolved.
- 0001816: [Objects] Dynamite Box not exploding when ignited (Maikel) - resolved.
- 0001744: [Scenarios] tutorial cannot be finished after turning catapult arounds (Maikel) - resolved.
- 0001759: [Objects] You can hit yourself while jumping and throwing (Maikel) - resolved.
- 0001745: [Mape] Mape not working (Clonk-Karl) - resolved.
- 0001436: [Mape] Mape not starting (Clonk-Karl) - resolved.
- 0001576: [Objects] Trees reproduce into caves (Marky) - resolved.
- 0001736: [Engine - C4Script] Aiming gives Fx related errors (Günther) - resolved.
- 0001717: [Engine] Memory corruption on master (Sven2) - resolved.
- 0001731: [Objects] Using sword causes an error (Maikel) - resolved.
- 0001730: [Engine] Crash on master (Günther) - resolved.
- 0001670: [Objects] Granade Luncher is quite imba, usually almost onehitkill (Maikel) - resolved.
- 0001711: [Objects] Climbing with Musket not possible (Maikel) - resolved.
- 0001150: [Objects] Acid drilling: Breaking pipes frustrating (Maikel) - resolved.
- 0001703: [Objects] Wimpf is not digging free himself when covert with earth (Maikel) - resolved.
- 0001682: [Engine - Controls] Scroll whell does not work with SDL - resolved.
- 0001645: [Objects] Constructions can be placed in front of a complete elevator. (Maikel) - resolved.
- 0000380: [Objects] Ropes library: Performance issues (Maikel) - closed.

[57 issues]

OpenClonk - 9.0 (Not Yet Released) View Issues ]
==================================
- 0002030: [Objects] DFA_Push: Phase by XDIR not working (Luchs) - resolved.
- 0002021: [Engine - C4Script] array Find_Property(string function, any value) (Luchs) - resolved.

[2 issues]

OpenClonk - 8.1 (Released 2018-03-17) View Issues ]
=====================================
- 0001992: [Engine] OpenClonk 8.0 does not compile with -Werror=format-security (Luchs) - resolved.
- 0001998: [Engine - Network] Networking does not work on FreeBSD (Luchs) - resolved.
- 0001991: [Engine] Crash on starting OpenClonk Editor (Clonk-Karl) - resolved.
- 0001564: [Scenarios] Hot Ice could use some decoration - looks very plain (Maikel) - resolved.

[4 issues]

OpenClonk - 8.0 (Released 2016-12-24) View Issues ]
=====================================
- 0001810: [Scenarios] Skylands: Make wood platforms pass through (Luchs) - resolved.
- 0001990: [Engine - C4Script] Warnings in DirectExec crash the game (Luchs) - resolved.
- 0001748: [Engine] Stack buffer overrun in C4LoaderScreen::Init - resolved.
- 0001777: [Engine - C4Script] The array returned by GetProperties contains a property multiple times if it's defined in the proplist and it's prototype (Zapper) - resolved.
- 0001915: [Objects] Pickaxe gets invisible - resolved.
- 0001980: [Objects] Turning buildings sometimes doesn't work (Zapper) - resolved.
- 0001981: [Objects] Krakatoa: Flag arrows don't correspond to actual flag radius (Luchs) - resolved.
- 0001766: [Scenarios] Acid Drilling: Improve map design (Luchs) - resolved.
- 0001910: [Engine - C4Script] Sky entry in Scenario.txt is broken (Luchs) - resolved.
- 0001699: [Objects] Empty chests should stay open (Zapper) - resolved.
- 0001972: [Objects] Powder Keg shows overlapping numbers in inventory menu (Zapper) - resolved.
- 0001627: [Engine] Infinite knockdown that may kill you (Zapper) - resolved.
- 0001941: [Engine] Show error when attempting to load an old savegame (Luchs) - resolved.
- 0001944: [Engine - Controls] Controls - Backspace and Escape are saved as $0 on exit (Luchs) - resolved.
- 0001890: [Engine - Graphics] Show error dialog if sufficient OpenGL version is not available (Luchs) - resolved.
- 0001943: [Scenarios] Boomshire: Goal not implemented correctly (Luchs) - resolved.
- 0001858: [Objects] Stuck Coconut makes Clonks tumble (snapshot) (Luchs) - resolved.
- 0001606: [Objects] Pickaxe: annoying to mine single pixels (Luchs) - resolved.
- 0001426: [Objects] Stop hangling when not pressing forward (Marky) - resolved.
- 0001556: [Scenarios] Rock Bottom: Balance weapon choices (Clonkonaut) - resolved.
- 0001652: [Engine] Climbing on the landscape border (Luchs) - resolved.
- 0001967: [Scenarios] German goal text in Iron Peak cluttered (Luchs) - resolved.
- 0001906: [Objects] Last man standing keeps creating new Rule_Relaunch objects (K-Pone) - resolved.
- 0001947: [Objects] Goal_LastManStanding doesn't refresh scoreboard (K-Pone) - resolved.
- 0001946: [Engine] Water sliding on lava in Hot Ice (Luchs) - resolved.
- 0001880: [Objects] Partially burned down buildings cannot be repaired (Maikel) - resolved.
- 0001928: [Engine] Apply patch for reproducible builds - resolved.
- 0001933: [Scenarios] The Raid: Clonko tells the player the wrong colour - resolved.
- 0000895: [Engine - Rendering] SetMatAdjust() does not work with high resolution landscape (Luchs) - resolved.
- 0001841: [Engine - Rendering] Landscape shader selects wrong material texture (Luchs) - resolved.
- 0001618: build system tries to update MIME cache on install (Luchs) - resolved.
- 0001911: [Scenarios] Playground: Library_Plant can be placed (Maikel) - resolved.
- 0000654: [Objects] Can't climb while the holding the Flag (Randrian) - resolved.
- 0001589: [Engine] Can't type Umlauts ingame (Ubuntu) (Luchs) - resolved.
- 0001907: [Scenarios] DarkCastle: Stringtable entry NameHorax has wrong language (Marky) - resolved.
- 0001648: [Objects] Changing directions while digging has some flaws (Sven2) - resolved.
- 0001809: [Engine - Graphics] Stretched moving platforms are glitched - resolved.
- 0001637: [Engine - Controls] When ingame, the mouse should be captured (Luchs) - resolved.
- 0001206: [Engine - C4Script] Script functions to affect shaders at runtime (Luchs) - resolved.
- 0001848: [Engine] Typo in "Client ... is bereit" (Zapper) - resolved.
- 0001827: [Engine - Graphics] Changing sky does not work (Clonk-Karl) - resolved.
- 0001792: [Engine] Grenade Launcher infinitive explode in lava in Hot Ice (Luchs) - resolved.
- 0001640: [Engine - Network] Pre-built engine crashes due to libupnp (Luchs) - resolved.
- 0001738: [Engine - Controls] Can't switch inventory while holding boompack (Zapper) - resolved.
- 0001274: [Engine - Controls] Gamepad not working (Luchs) - resolved.
- 0000388: [Engine - Controls] Gamepad control inoperable with splitscreen (Luchs) - resolved.
- 0000421: [Engine] Being able to select teams in network for melees and parkours the non-hacky way (Sven2) - resolved.
- 0001550: [Scenarios] Parkour scenario: SkyRace (Maikel) - resolved.
- 0001636: [Engine - Graphics] Broken graphics after unfinished construction has been drawn since OGL3 change (Clonk-Karl) - resolved.
- 0001635: [Engine - Graphics] Broken flagpole graphics since OGL3 change (Clonk-Karl) - resolved.

[50 issues]