|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0001901||OpenClonk||Objects||public||2017-03-21 02:26||2017-03-21 02:30|
|Platform||Desktop||OS||Windows 7||OS Version||64 bit|
|Target Version||Fixed in Version|
|Summary||0001901: Clonk stuck in endless tumbling animation|
|Description||Sometimes it happens that the clonk is stuck in an endless tumbling animation. DasWipf and me had this occuring several times when using the edited FrostBolt from his Frozen Fortress edit.|
It mostly occurs when some clonk got hit by the FrostBolt, so the effect is created on it, and then later gets hit by either an Arrow, a Javelin or an IronBomb shrapnell. It does not always happen, but this is the way we were mostly able to reproduce this.
This has also happened in the past in some "Kamikaze Cowboys" and "Hot Ice" games. But so far this happened very rarely so there was no know way to reproduce that.
I think this might have something to do with the changed ActMap of the clonk, but I'm not 100% sure about that.
|Tags||No tags attached.|
|Btw the clonk behaves a bit like a rock or something like that what you could pick up and throw around when being dropped somewhere. Unfortunately this doesn't end the tumbling, no matter how fast it's being dropped. Catching an explosion or Fling() however does end it.|
|2017-03-21 02:26||K-Pone||New Issue|
|2017-03-21 02:26||K-Pone||File Added: FrozenFortress.ocs.zip|
|2017-03-21 02:30||K-Pone||Note Added: 0005630|