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2017-09-20 11:13 CEST

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IDProjectCategoryView StatusLast Update
0001901OpenClonkObjectspublic2017-08-20 13:50
ReporterK-Pone 
Assigned To 
PrioritynormalSeveritymajorReproducibilitysometimes
StatusnewResolutionopen 
PlatformDesktopOSWindows 7OS Version64 bit
Product Version 
Target Version8.1Fixed in Version 
Summary0001901: Clonk stuck in endless tumbling animation
DescriptionSometimes it happens that the clonk is stuck in an endless tumbling animation. DasWipf and me had this occuring several times when using the edited FrostBolt from his Frozen Fortress edit.

It mostly occurs when some clonk got hit by the FrostBolt, so the effect is created on it, and then later gets hit by either an Arrow, a Javelin or an IronBomb shrapnell. It does not always happen, but this is the way we were mostly able to reproduce this.

This has also happened in the past in some "Kamikaze Cowboys" and "Hot Ice" games. But so far this happened very rarely so there was no know way to reproduce that.

I think this might have something to do with the changed ActMap of the clonk, but I'm not 100% sure about that.
TagsNo tags attached.
Attached Files

-Relationships
related to 0001656new Endless tumbling in Kamikaze Cowboys 
+Relationships

-Notes

~0005630

K-Pone (developer)

Btw the clonk behaves a bit like a rock or something like that what you could pick up and throw around when being dropped somewhere. Unfortunately this doesn't end the tumbling, no matter how fast it's being dropped. Catching an explosion or Fling() however does end it.

~0005632

K-Pone (developer)

Related to 0001656

~0005635

Isilkor (developer)

Tumble is an annoying action anyway - can we just have a periodic check to cancel the action after a couple of seconds without positional changes?

~0005639

Zapper (developer)

Yeah, a lasting fix would be nice...

I don't think anything would break if the Clonk changed back to jump after not moving for X frames (where X is a very low number - like 5 or so). This could even be combined with a small shake-free to maybe, maybe eliminate even more edge-cases.
+Notes

-Issue History
Date Modified Username Field Change
2017-03-21 02:26 K-Pone New Issue
2017-03-21 02:26 K-Pone File Added: FrozenFortress.ocs.zip
2017-03-21 02:30 K-Pone Note Added: 0005630
2017-03-26 14:21 K-Pone Note Added: 0005632
2017-03-26 14:48 Isilkor Note Added: 0005635
2017-03-27 08:33 Zapper Relationship added related to 0001656
2017-03-27 08:36 Zapper Note Added: 0005639
2017-08-05 15:58 Maikel Target Version => 8.0
2017-08-20 13:50 K-Pone Target Version 8.0 => 8.1
+Issue History