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2017-11-21 15:05 CET

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IDProjectCategoryView StatusLast Update
0001899OpenClonkObjectspublic2017-03-11 22:49
ReporterMaikel 
Assigned ToSven2 
PrioritynormalSeverityminorReproducibilityN/A
StatusassignedResolutionopen 
Product Versiongit master 
Target Versiongit masterFixed in Version 
Summary0001899: script error in enemy spawn
DescriptionERROR: '->': invalid target type nil, expected proplist
[22:15:23] by: EnemySpawn.EnemyDefs.Clonk->GetAIClonkInfoString({AttackMode = {Identifier = "NukePowderKeg"}, AttackSpeed = 100, Backpack = false, Bounty = 0, Color = 16711680, Energy = 1, ScaleX = 100, ScaleY = 100, Shield = false, Speed = 150, Type = "Clonk"}) (Objects.ocd/Helpers.ocd/EnemySpawn.ocd/Script.c:608)
[22:15:23] by: Object(82544)->UpdateEnemyDisplay() (Objects.ocd/Helpers.ocd/EnemySpawn.ocd/Script.c:471)
[22:15:23] by: Object(82544)->SetEnemy({AttackMode = {Identifier = "NukePowderKeg"}, AttackSpeed = 100, Backpack = false, Bounty = 0, Color = 16711680, Energy = 1, ScaleX = 100, ScaleY = 100, Shield = false, Speed = 150, Type = "Clonk"}) (Objects.ocd/Helpers.ocd/EnemySpawn.ocd/Script.c:41)
[22:15:23] by: ScenarioObjects->InitializeObjects() (/tmp/ReinitSection.000/Objects.c:7)
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Date Modified Username Field Change
2017-03-11 22:49 Maikel New Issue
2017-03-11 22:49 Maikel Status new => assigned
2017-03-11 22:49 Maikel Assigned To => Sven2
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