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2017-09-20 11:06 CEST

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IDProjectCategoryView StatusLast Update
0001695OpenClonkEngine - GUIpublic2017-08-26 12:34
Reportersphalerite 
Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusnewResolutionopen 
PlatformGNU G++OSLinuxOS Version 
Product Version7.0 
Target Version9.0Fixed in Version 
Summary0001695: Automatically detect monitor DPI and set default text size accordingly
DescriptionOn high-resolution displays, the text may be too small to read, both in the menus and in-game.

Needed fixes:
- allow higher font sizes.
- automatically detect monitor DPI and set default text size accordingly.
Steps To Reproduce1. Have a high-resolution monitor
2. Run OpenClonk
TagsNo tags attached.
Attached Files

-Relationships
related to 0000835new Standart font size needs to be bigger 
+Relationships

-Notes

~0005014

Maikel (developer)

Can you give more information? Which resolution? A screenshot? Did you check out the font size options in the main menu?

~0005016

Zapper (developer)

As Maikel said: you can set the font size somewhere in the options. Is the biggest font size big enough?

We /should/ probably check the monitor's DPI and pre-select a decent font size on first startup..

~0005017

Mupf (reporter)

Some scenarios where you have to zoom out (like the windmill defense thing) are also pretty hard to play with these displays.
My Laptop has a 14" screen with 1920x1080 resolution.

~0005018

sphalerite (reporter)

Right, apparently I'm blind :D you're right, it's right there in the settings. But yes, making it autodetect a good setting would be nice. Also, is there any particular reason to limit it to a maximum of 20?

~0005020

Maikel (developer)

There was previously, but not any more, we need to change that again.

Can you tell us what resolution and screen size you are playing with?

~0005022

sphalerite (reporter)

It's a 1920x1080 39in TV, at about 2-3 metres' distance.

~0005026

occ (reporter)

Hi! There's been a check-in that references this bug. For more information you can visit the repository browser at this address:
https://git.openclonk.org/openclonk.git/commitdiff/5acf34c2ba03e66e217fdfc236874cd270360e2f

Changeset 5acf34c by Maikel de Vries <mdt.maikel@gmail.com>
allow larger font sizes for exotic monitor configurations (0001695)

This can be still improved depending on the monitors dpi and select automatically a font that fits best to the dpi.

~0005027

Maikel (developer)

I have added more font size options, these can be tested using the latest snapshot.

~0005749

Luchs (developer)

Why did you move this to 9.0? I think HiDPI support is important and should be part of 8.0.

Larger font sizes are only a quick fix anyways. For proper HiDPI support, all UI elements need to be scaled.

~0005750

Maikel (developer)

Because the initial problems has been solved. The rest seemed a feature request. 8.0 is fine for me but I don't see anyone taking this and I see more important engine stuff in the 8.0 roadmap.
+Notes

-Issue History
Date Modified Username Field Change
2016-02-29 21:57 sphalerite New Issue
2016-03-01 10:58 Maikel Note Added: 0005014
2016-03-01 10:58 Maikel Status new => feedback
2016-03-01 20:43 Zapper Note Added: 0005016
2016-03-02 19:45 Mupf Note Added: 0005017
2016-03-02 20:20 sphalerite Note Added: 0005018
2016-03-02 20:20 sphalerite Status feedback => new
2016-03-02 21:57 Maikel Note Added: 0005020
2016-03-02 21:57 Maikel Description Updated View Revisions
2016-03-02 21:58 Maikel Target Version => 8.0
2016-03-03 09:25 sphalerite Note Added: 0005022
2016-03-04 21:08 occ Note Added: 0005026
2016-03-04 21:09 Maikel Note Added: 0005027
2017-08-20 20:24 Maikel Target Version 8.0 => 9.0
2017-08-20 20:24 Maikel Summary Text may be too small to read => Automatically detect monitor DPI and set default text size accordingly
2017-08-21 16:33 Luchs Note Added: 0005749
2017-08-21 19:36 Maikel Note Added: 0005750
2017-08-26 12:34 Caesar Relationship added related to 0000835
+Issue History