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2017-11-21 14:59 CET

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IDProjectCategoryView StatusLast Update
0001335OpenClonkEnginepublic2017-08-20 13:33
ReporterPyrit 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusconfirmedResolutionopen 
Product Version 
Target Version9.0Fixed in Version 
Summary0001335: Lighs have box shape when rays don't hit solid material.
DescriptionSee title I guess. When rays of a light source are too short and don't hit solid material, the light has straight edges, instead of round ones.

See here
http://forum.openclonk.org/topic_show.pl?dln=24452;pid=29105#pid29088
and here
http://forum.openclonk.org/topic_show.pl?pid=28351
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-Issue History
Date Modified Username Field Change
2015-06-08 17:24 Pyrit New Issue
2015-10-16 02:33 Sven2 Target Version => 7.0
2015-12-06 23:45 Clonkonaut Status new => confirmed
2016-01-02 20:41 Clonkonaut Target Version 7.0 => 8.0
2017-08-20 13:33 Zapper Target Version 8.0 => 9.0
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