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| ID | Project | Category | View Status | Date Submitted | Last Update | |
| 0000120 | OpenClonk | Engine - Rendering | public | 2010-01-29 00:12 | 2010-01-29 16:00 | |
| Reporter | Randrian | |||||
| Assigned To | Clonk-Karl | |||||
| Priority | normal | Severity | minor | Reproducibility | always | |
| Status | resolved | Resolution | fixed | |||
| Platform | OS | OS Version | ||||
| Product Version | ||||||
| Fixed in Version | ||||||
| Summary | 0000120: Bowstring doesn't show up | |||||
| Description | For some reasons the bowstring doesn't show up, when the mesh is attached. When the bow is lying around it is drawn. Also the animations can't be the reason, cause when playing the animations on object-bows the string is displayed correctly. | |||||
| Tags | No tags attached. | |||||
| Attached Files | ||||||
Notes |
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(0000241) Ringwall (developer) 2010-01-29 02:25 edited on: 2010-01-29 02:26 |
I know the bow has around 2 polygons for the bowstring. Maybe the renderer isn't displaying the backside of faces? I think the renderer was having this problem for the musket's trigger and hammer textures. |
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(0000242) Clonk-Karl (developer) 2010-01-29 10:02 |
It indeed does not draw backside polygons. Probably the proper way to fix it is to support the cull_hardware flag in material scripts: http://www.ogre3d.org/docs/manual/manual_16.html#SEC61 [^] which would allow to disable backface culling for specific meshes (or even submeshes). |
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(0000243) Clonk-Karl (developer) 2010-01-29 16:00 |
I have done that. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2010-01-29 00:12 | Randrian | New Issue | |
| 2010-01-29 00:13 | Randrian | Status | new => assigned |
| 2010-01-29 00:13 | Randrian | Assigned To | => Clonk-Karl |
| 2010-01-29 02:25 | Ringwall | Note Added: 0000241 | |
| 2010-01-29 02:26 | Ringwall | Note Edited: 0000241 | |
| 2010-01-29 10:02 | Clonk-Karl | Note Added: 0000242 | |
| 2010-01-29 16:00 | Clonk-Karl | Note Added: 0000243 | |
| 2010-01-29 16:00 | Clonk-Karl | Status | assigned => resolved |
| 2010-01-29 16:00 | Clonk-Karl | Resolution | open => fixed |
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