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| ID | Project | Category | View Status | Date Submitted | Last Update | |
| 0000107 | OpenClonk | Engine - Rendering | public | 2010-01-24 20:47 | 2010-02-26 13:52 | |
| Reporter | Newton | |||||
| Assigned To | Clonk-Karl | |||||
| Priority | normal | Severity | minor | Reproducibility | always | |
| Status | resolved | Resolution | fixed | |||
| Platform | OS | OS Version | ||||
| Product Version | ||||||
| Fixed in Version | ||||||
| Summary | 0000107: Clonk strechted during swim (still) | |||||
| Description | The clonk is stretched if he swims sideways. See screenshot | |||||
| Tags | No tags attached. | |||||
| Attached Files | ||||||
Notes |
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(0000237) Clonk-Karl (developer) 2010-01-26 23:31 |
Randrian, does Clonk display the mesh differently than when you blend SwimDiveUp and SwimDiveDown in Blender? Just to find out whether it's a problem with the engine code or the animation. |
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(0000239) Newton (administrator) 2010-01-27 22:05 |
By the way, shouldn't it be possible to have a general rotate-animation and a swim animation and blend these two together? |
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(0000317) Ringwall (developer) 2010-02-25 08:08 |
I think this has been fixed. :D Can someone confirm this? |
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(0000320) AlteredARMOR (reporter) 2010-02-25 21:40 |
It seems that it is gone. At least I can not see it anymore. |
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(0000321) Newton (administrator) 2010-02-26 13:52 |
Yes, can't reproduce that anymore. Also recently the other old swim-animation bug (that with the legs and upper body going like this: V) popped up again. But this is another bug. *resolve* |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 2010-01-24 20:47 | Newton | New Issue | |
| 2010-01-24 20:47 | Newton | Status | new => assigned |
| 2010-01-24 20:47 | Newton | Assigned To | => Clonk-Karl |
| 2010-01-24 20:47 | Newton | File Added: wrong.png | |
| 2010-01-26 23:31 | Clonk-Karl | Note Added: 0000237 | |
| 2010-01-27 22:05 | Newton | Note Added: 0000239 | |
| 2010-01-29 22:54 | Clonk-Karl | Status | assigned => feedback |
| 2010-02-25 08:08 | Ringwall | Note Added: 0000317 | |
| 2010-02-25 21:40 | AlteredARMOR | Note Added: 0000320 | |
| 2010-02-26 13:52 | Newton | Note Added: 0000321 | |
| 2010-02-26 13:52 | Newton | Status | feedback => resolved |
| 2010-02-26 13:52 | Newton | Resolution | open => fixed |
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