Anonymous Login
2017-11-21 15:03 CET

OpenClonk - Change Log

OpenClonk - git master (Not Yet Released) View Issues ]
=========================================
- 0001955: [Objects] Dynamite igniter is invisible (Maikel) - resolved.
- 0001954: [Objects] Airplane: Afterburner doesn't stop when airplane gets submerged (Maikel) - resolved.
- 0001148: [Objects] Loam from sand (Clonkonaut) - resolved.
- 0001948: [Documentation] MAPALGO_Turbulence is missing "Op" parameter (Maikel) - resolved.
- 0001613: [Engine - Controls] Arrows become invisible when the bow is destroyed (Maikel) - resolved.
- 0001950: [Engine - C4Script] RemoveObject(true) in Container, no Collection callback (Maikel) - resolved.
- 0001913: [Objects] Switching inventory while using dynamite igniter (Maikel) - resolved.
- 0001423: [Objects] Clonk is sometimes facing the wrong direction when hanging on a cross bow rope (Maikel) - resolved.
- 0001709: [Objects] Spam balloons (Maikel) - resolved.
- 0001566: [Scenarios] Escape the volcano: Black sky but no stars or moon (Maikel) - resolved.
- 0001884: [Engine] Editor action buttons are duplicate (for writable properties) and don't update (Sven2) - resolved.
- 0001572: [Objects] Feature: Concrete item (Maikel) - resolved.
- 0001887: [Scenarios] IRC feedback for tutorial #2 (Maikel) - resolved.
- 0001888: [Scenarios] IRC feedback for tutorial # 3 (Maikel) - resolved.
- 0001917: [Objects] Scaffolds don't like basements (Maikel) - resolved.
- 0001885: [Engine - Network] Allowing script players to join in network rounds. (Maikel) - resolved.
- 0001879: [Objects] Golden Mountain: Pump doesn't pump lava (Sven2) - resolved.
- 0001873: [Objects] Weapons, such as the bow, can be used during dialogues (Marky) - resolved.
- 0001815: [Objects] don't require source pipe to pump air to helmet (Maikel) - resolved.
- 0001501: [Engine - C4Script] Check for unused sounds automatically (Maikel) - resolved.
- 0001716: [Objects] stucking in metal bridges sucks. (Maikel) - resolved.
- 0001683: [Objects] Multiple goals are not displayed correctly (Maikel) - resolved.
- 0001868: [Objects] Script error on incinerated compensator (Maikel) - resolved.
- 0001851: [Objects] Wind generator: GetPowerNetwork() either not called from definition context or no object specified.. (Maikel) - resolved.
- 0001864: [Objects] Dynamite Box cannot be put into Chemical Lab (Maikel) - resolved.
- 0001866: [Objects] Goldrush: Construction Goal doesn't recognize gold idol (Maikel) - resolved.
- 0001846: [Objects] Power producer change their owner to NO_OWNER (Maikel) - resolved.
- 0001838: [Scenarios] Tutorial 06: Catapult on the right island is stuck (Maikel) - resolved.
- 0001798: [Engine - C4Script] Saving references to dynamic proplists created in Definition() (Sven2) - resolved.
- 0001816: [Objects] Dynamite Box not exploding when ignited (Maikel) - resolved.
- 0001744: [Scenarios] tutorial cannot be finished after turning catapult arounds (Maikel) - resolved.
- 0001759: [Objects] You can hit yourself while jumping and throwing (Maikel) - resolved.
- 0001745: [Mape] Mape not working (Clonk-Karl) - resolved.
- 0001436: [Mape] Mape not starting (Clonk-Karl) - resolved.
- 0001576: [Objects] Trees reproduce into caves (Marky) - resolved.
- 0001736: [Engine - C4Script] Aiming gives Fx related errors (Günther) - resolved.
- 0001717: [Engine] Memory corruption on master (Sven2) - resolved.
- 0001731: [Objects] Using sword causes an error (Maikel) - resolved.
- 0001730: [Engine] Crash on master (Günther) - resolved.
- 0001670: [Objects] Granade Luncher is quite imba, usually almost onehitkill (Maikel) - resolved.
- 0001711: [Objects] Climbing with Musket not possible (Maikel) - resolved.
- 0001150: [Objects] Acid drilling: Breaking pipes frustrating (Maikel) - resolved.
- 0001703: [Objects] Wimpf is not digging free himself when covert with earth (Maikel) - resolved.
- 0001682: [Engine - Controls] Scroll whell does not work with SDL - resolved.
- 0001645: [Objects] Constructions can be placed in front of a complete elevator. (Maikel) - resolved.
- 0000380: [Objects] Ropes library: Performance issues (Maikel) - closed.

[46 issues]

OpenClonk - 8.0 (Not Yet Released) View Issues ]
==================================
- 0001906: [Objects] Last man standing keeps creating new Rule_Relaunch objects (K-Pone) - resolved.
- 0001947: [Objects] Goal_LastManStanding doesn't refresh scoreboard (K-Pone) - resolved.
- 0001946: [Engine] Water sliding on lava in Hot Ice (Luchs) - resolved.
- 0001880: [Objects] Partially burned down buildings cannot be repaired (Maikel) - resolved.
- 0001928: [Engine] Apply patch for reproducible builds - resolved.
- 0001933: [Scenarios] The Raid: Clonko tells the player the wrong colour - resolved.
- 0000895: [Engine - Rendering] SetMatAdjust() does not work with high resolution landscape (Luchs) - resolved.
- 0001841: [Engine - Rendering] Landscape shader selects wrong material texture (Luchs) - resolved.
- 0001618: build system tries to update MIME cache on install (Luchs) - resolved.
- 0001911: [Scenarios] Playground: Library_Plant can be placed (Maikel) - resolved.
- 0000654: [Objects] Can't climb while the holding the Flag (Randrian) - resolved.
- 0001589: [Engine] Can't type Umlauts ingame (Ubuntu) (Luchs) - resolved.
- 0001907: [Scenarios] DarkCastle: Stringtable entry NameHorax has wrong language (Marky) - resolved.
- 0001648: [Objects] Changing directions while digging has some flaws (Sven2) - resolved.
- 0001809: [Engine - Graphics] Stretched moving platforms are glitched - resolved.
- 0001637: [Engine - Controls] When ingame, the mouse should be captured (Luchs) - resolved.
- 0001206: [Engine - C4Script] Script functions to affect shaders at runtime (Luchs) - resolved.
- 0001848: [Engine] Typo in "Client ... is bereit" (Zapper) - resolved.
- 0001827: [Engine - Graphics] Changing sky does not work (Clonk-Karl) - resolved.
- 0001792: [Engine] Grenade Launcher infinitive explode in lava in Hot Ice (Luchs) - resolved.
- 0001640: [Engine - Network] Pre-built engine crashes due to libupnp (Luchs) - resolved.
- 0001738: [Engine - Controls] Can't switch inventory while holding boompack (Zapper) - resolved.
- 0001274: [Engine - Controls] Gamepad not working (Luchs) - resolved.
- 0000388: [Engine - Controls] Gamepad control inoperable with splitscreen (Luchs) - resolved.
- 0000421: [Engine] Being able to select teams in network for melees and parkours the non-hacky way (Sven2) - resolved.
- 0001550: [Scenarios] Parkour scenario: SkyRace (Maikel) - resolved.
- 0001636: [Engine - Graphics] Broken graphics after unfinished construction has been drawn since OGL3 change (Clonk-Karl) - resolved.
- 0001635: [Engine - Graphics] Broken flagpole graphics since OGL3 change (Clonk-Karl) - resolved.

[28 issues]

OpenClonk - 7.1 (Bugfix update) (Not Yet Released) View Issues ]
==================================================
- 0001579: [Objects] Show power balance in interaction menu (Maikel) - resolved.
- 0001677: [Engine - Controls] Collecting Items from within the wooden cabin (Zapper) - resolved.
- 0001676: [Objects] Rotating bat corpse when under earth (Maikel) - resolved.
- 0001595: [Scenarios] Tutorial 7: Pilot does nothing (Maikel) - resolved.
- 0001634: [Scenarios] Tutorial 2 does not explain how to use loam (Maikel) - resolved.
- 0001599: [Scenarios] Tutorial 7: Handle several interactions (Maikel) - resolved.
- 0001675: [Scenarios] Tutorial 4 - no further actions possible after ore digging (Maikel) - resolved.
- 0001674: [Scenarios] Tutorial 3, after finishing the sawmill, the tutorial advisor does not talk further (Maikel) - resolved.
- 0001633: [Scenarios] Shown hot key for dropping items in the tutorial is confusing (Maikel) - resolved.
- 0001327: [Engine - Controls] Hammer activate with double click (Zapper) - resolved.
- 0001554: [Scenarios] Guardian of the windmill: Menu opened for wrong player (Zapper) - resolved.
- 0001659: [Engine] Crash when iterating through Ctrl + F7 debug modes (Clonk-Karl) - resolved.
- 0001534: [Objects] Elevators should show car placement on construction (Maikel) - resolved.
- 0001660: [Scenarios] Aerobatics: Prevent stuck blimp (Maikel) - resolved.
- 0001647: [Engine] Increasing saving time (Sven2) - resolved.
- 0001649: [Scenarios] Deep Sea Mining: Mission sometimes doesn't end? (Sven2) - resolved.
- 0001646: [Engine - C4Script] clonk->DoEnergy(30000) kills a clonk (Sven2) - resolved.
- 0001586: [Objects] Construction sites: Basement preview not stretched (Maikel) - resolved.
- 0001079: [Website - Master Server] League: Clan ranking does not work (Sven2) - resolved.
- 0001610: [Objects] script error when golden statue is destroyed in GIDL (Sven2) - resolved.
- 0001296: [Scenarios] Treasure Hunt: nice to have (Sven2) - resolved.
- 0001623: [Scenarios] Hot ice: Map generation should favor the middle of the map (Sven2) - resolved.
- 0001622: [Scenarios] Menus overlap in tutorial (Maikel) - resolved.
- 0001593: [Scenarios] Tutorials: NPC and guide dialogues overlap (Maikel) - resolved.
- 0001597: [Scenarios] Tutorial 4: Talking to village elder broken (Maikel) - resolved.
- 0001596: [Scenarios] Tutorial 3: Talking to the lumberjack (Maikel) - resolved.
- 0001617: [Scenarios] Tutorial 3: Construction site can be cancelled (Maikel) - resolved.
- 0001624: [Objects] Grafitti line through the map (Sven2) - resolved.
- 0001626: [Scenarios] Mouse position sometimes off while using pickaxe and shovel in multiplayer (Sven2) - resolved.
- 0001601: [Engine] Make editor main window and property windows resizable under Windows (Sven2) - resolved.
- 0001615: [Scenarios] Crash Landing Mission - plane falls into lava after intro (Sven2) - resolved.

[31 issues]

OpenClonk - 7.0 (Released 2016-01-15) View Issues ]
=====================================
- 0000673: [Engine - GUI] Collecting ammo/arrows when a bow/musket is in your backpack does not update the GUI (Zapper) - closed.
- 0000728: [Engine - C4Script] Having GUI-Object scale with Height instead of Width (Zapper) - closed.
- 0000879: [Objects] Infinitely loop job for buildings (Zapper) - closed.
- 0000890: [Engine - GUI] Arrow counter in inventory's sometimes wrong (Zapper) - closed.
- 0000967: [Engine - Graphics] Making GUI graphics undragable (Zapper) - closed.
- 0001367: [Objects] Matroska Crates (Maikel) - closed.
- 0001157: [Engine - GUI] Interaction icons (for use with space bar) flicker (Zapper) - closed.
- 0001172: [Engine] Implement ala's context-sensitive music pack (Sven2) - closed.
- 0001194: [Scenarios] Player can scroll freely in Raid mission (Maikel) - closed.
- 0001312: [Objects] Clonks are clumsy on top of walls when facing forwards (Maikel) - closed.
- 0001353: [Engine] One of my clonk can't use objects > workshops, lorries, lifts (Zapper) - closed.
- 0001366: [Engine - GUI] Energy bars from buildings cram landscape (Maikel) - closed.
- 0001380: [Engine - Graphics] {{Flagpole}} in messages does not work. (Clonk-Karl) - closed.
- 0001390: [Objects] Add a delay to automatic respawn to view scene where the clonk died (Sven2) - closed.
- 0001398: [Objects] Foundry chute not working (Maikel) - closed.
- 0001406: [Engine - Rendering] Weird distortions in (mesh) animation (Clonk-Karl) - closed.
- 0000566: [Engine] Editor/GTK: Updating the propertydlg text content makes scrollbars jump (Clonk-Karl) - closed.
- 0000771: [Engine - Graphics] Cursor position causes landscape shortness. (Clonk-Karl) - closed.
- 0000775: [Objects] Climbing rope ladder down, head first. (Maikel) - closed.
- 0000862: [Engine] PXS are deleted when colliding with solidmask moving upwards (Sven2) - closed.
- 0000906: [Engine - C4Script] Strange behavior when using static const arrays (Sven2) - closed.
- 0001061: [Engine - Graphics] Gamma does not reset when switching to desktop (PeterW) - closed.
- 0001077: [Engine] Static variables assigned in Objects.c ("StaticSaveVar") are not present in savegames (Sven2) - closed.
- 0001101: [Objects] Jam of tasks in the Foundry (Zapper) - closed.
- 0001143: [Objects] Script error in rope ladder (Maikel) - closed.
- 0001174: [Engine - Graphics] Tab out: Gamma stays (Clonk-Karl) - closed.
- 0001286: [Engine - GUI] Selecting AA in options turns GUI text from black into white (Clonk-Karl) - closed.
- 0001219: [Objects] Releasing grapple below detaches clonk from ceiling or wall (Maikel) - closed.
- 0001231: [Objects] Add light to volcanic eruptions (Maikel) - closed.
- 0001238: [Engine] Crash in Deep sea mining (Isilkor) - closed.
- 0001336: [Engine - Graphics] Rotated models (Cannon, Blimp) black from one backside (Clonkonaut) - closed.
- 0001356: [Scenarios] Acid Rift: Can't build Wind bag (Clonkonaut) - closed.
- 0001425: [Objects] Rework wealth display (Clonkonaut) - closed.
- 0001432: [Objects] Chine: Golden Canon unlimited shot does not work (Clonkspot Blog-Bug from 6.0) (Maikel) - closed.
- 0001452: [Engine] Crash at the start of Deep Sea Mining (Isilkor) - closed.
- 0001462: [Engine] Crash when restarting a savegame with player assignment (Isilkor) - closed.
- 0001468: [Engine - Controls] Pressing Alt pauses the game (Isilkor) - closed.
- 0001472: [Engine] Assertion failure when clearing material under solid mask (Isilkor) - closed.
- 0001485: [Engine] Music stopped after a while (Sven2) - closed.
 - 0001460: [Objects] Ambient Music: Wrong music selection when switching back and forth between areas (Sven2) - closed.
- 0001490: [Objects] Self launching with catapult shoots you immediately (Maikel) - closed.
- 0001493: [Scenarios] Flooded Veins Broken Intro (Maikel) - closed.
- 0001502: [Engine - C4Script] Translate() does not fall back when a string has no translation in the current object (Isilkor) - closed.
- 0001507: [Objects] Butterfly attracted to seaweed (Maikel) - closed.
- 0001510: [Engine - Graphics] assertion failure in C4FoWAmbient (Clonk-Karl) - closed.
- 0001514: [Objects] Tree_Coniferous* causes crash on my Linux (Isilkor) - closed.
- 0001522: [Engine - GUI] Characters not displayed correctly (Isilkor) - closed.
- 0001523: [Objects] Teleglove can't move things out of liquids (Maikel) - closed.
- 0001530: [Engine] Cannot jump when on upward moving platform (Sven2) - closed.
- 0000831: [Engine - Network] Objects.ocd in %APPDATA% (Sven2) - closed.
- 0001105: [Scenarios] Iron Peak Goal - Lags (Maikel) - closed.
- 0001145: [Engine - Controls] Clonk can't be stopped from falling off cliffs when chatting while walking (Sven2) - closed.
- 0001509: [Engine] Pump clogged if outlet insertion position would be out of map (Sven2) - closed.
- 0001512: [Engine - Rendering] Rocks and Firestones are black at night - closed.
- 0001520: [Engine - Controls] Scroll wheel doesn't work properly (Clonk-Karl) - closed.
- 0001535: [Engine - Controls] Mouse Wheel not working under Linux (Clonk-Karl) - closed.
- 0001539: [Scenarios] Text error in second tutorial (Sven2) - closed.
- 0001540: [Engine] Missing Strings in StringTblDE.txt (Sven2) - closed.
- 0001544: [Objects] Some buildings fall easily (Maikel) - closed.
- 0001545: [Objects] Diving: Gaining breath from own air bubbles? (Sven2) - closed.
- 0001546: [Objects] Grapple bow dragging clonk down (Sven2) - closed.
- 0001547: [Objects] Shooting inventory when Clonk is lying in catapult (Sven2) - closed.
- 0001548: [Scenarios] Crash landing missing wealth display (Sven2) - closed.
- 0001170: [Engine - Controls] Binding space bar to a control does not disable the default binding (Sven2) - closed.
- 0001197: [Engine - Graphics] Replace gamma ramps with adjustments in shader (PeterW) - closed.
- 0001365: [Engine - GUI] Can't see required construction site materials if construction site is directly over the bottom (Maikel) - closed.
- 0001521: [Objects] Can't release grapple bow when carrying heavy object. (Maikel) - closed.
- 0001529: [Engine] Disable splitscreen (Clonk-Karl) - closed.
- 0001536: [Engine - Controls] Disable Gamepad Controls (Clonk-Karl) - closed.
- 0001543: [Objects] Respawn: Inventory shuffled (Sven2) - closed.
- 0001552: [Objects] Push lorry into water causes GUI bug (Sven2) - closed.
- 0001553: [Scenarios] Guardian of the Windmill: Several Bows unwanted in Inventory (Sven2) - closed.
- 0001557: [Engine] Start of scenario in network mode reveals landscape without fog of war (Sven2) - closed.
- 0001563: [Objects] We could not climb in Escape the volcano (Sven2) - closed.
- 0001570: [Scenarios] Golden mountain: Use bridge segments (Sven2) - closed.
- 0001573: [Engine] OS X: Can't select font type (Clonk-Karl) - closed.
- 0001574: [Engine] OS X: Cannot pick up objects with Shift (Clonk-Karl) - closed.
- 0001575: [Engine] OS X: Mouse wheel always zooms (Clonk-Karl) - closed.
- 0001577: [Engine - GUI] E closes weapon selection. Won't open again. (Sven2) - closed.
- 0001578: [Scenarios] Stuck in Granite (Maze) (Sven2) - closed.
- 0001580: [Objects] Foundry shows "Power consumer" icon in construction menu (Sven2) - closed.
- 0001581: [Objects] Dead clonks annoying in interaction menu (Sven2) - closed.
- 0001582: [Objects] Misssing Sound: Fire::BlastLiquid3 (Sven2) - closed.
- 0001583: [Objects] Missing Sound: UI::Error (Sven2) - closed.
- 0001584: Missing sound: UI::Trumpet (Sven2) - closed.
- 0001585: Missing sound: Grab (Sven2) - closed.
- 0001587: [Objects] Item collection: Carry Heavy counts as inventory when trying to collect but not when picking up (Sven2) - closed.
- 0001598: [Scenarios] Tutorial 7: Airship gets in the way for arrows (Maikel) - closed.
- 0001602: [Objects] Error in power library (Maikel) - closed.
- 0001603: [Engine] Crash when loading savegame (Clonk-Karl) - closed.
- 0001608: [Engine] Crash in editor mode on certain scenarios (Sven2) - closed.
- 0001609: [Objects] Grabbing elevator in water (Sven2) - closed.
- 0001621: [Objects] Pink Swim Particle (Sven2) - closed.
- 0000750: [Objects] Trees shrink. (Sven2) - closed.
- 0001320: [Engine - GUI] Goal menu can not be closed (Zapper) - closed.
- 0001338: [Engine] Background materials (Clonk-Karl) - closed.
- 0001304: [Objects] Sequence object should conserve breath of clonks - closed.

[97 issues]

OpenClonk - 6.1 (Released 2015-06-12) View Issues ]
=====================================
- 0001285: [Engine - Graphics] Can't see clonks (Isilkor) - closed.
- 0001122: [Engine] Assertion error in Raid.ocs (Sven2) - closed.
- 0001146: [Engine - GUI] Object tooltext shouldn't only show description but rather name: description (Maikel) - closed.
- 0001149: [Scenarios] Clouds seem to get stucked in iron peak, 3 moons in full map screen (Maikel) - closed.
- 0001159: [Objects] Put items in wooden cabin (Maikel) - closed.
- 0001144: [Objects] No way to cut pump pipes (Maikel) - closed.
- 0001036: [Scenarios] Tutorial 3: Occasional block from firestone not exploding (Maikel) - closed.
- 0001171: [Scenarios] 1036 still there (Maikel) - closed.
- 0001195: [Engine - Graphics] Particles only visible in one viewport (Zapper) - closed.
- 0001212: [Engine - C4Script] Array manipulation goes wrong (Caesar) - closed.
- 0001284: [Scenarios] Acid Rift Icon (Maikel) - closed.
- 0000687: [Engine - GUI] Player/Clonk names are not scaled in-game (Zapper) - closed.
- 0001051: [Objects] Mushrooms stuck in earth (Maikel) - closed.
- 0001176: [Objects] Got stuck while swimming (Maikel) - closed.
- 0001287: [Engine] does not compile with -DWITH_SYSTEM_TINYXML=ON (Caesar) - closed.
- 0001291: [Objects] Link mushroom eatability to mushroom size (Maikel) - closed.
- 0001293: [Engine] C4Shader::DumpInfoLog interprets buffer as format string (Isilkor) - closed.
- 0001301: [Objects] Basement issues (Maikel) - closed.
- 0001153: [Objects] Still getting stuck quite often (Maikel) - closed.
- 0001303: [Engine] SetCommand("Jump", 0, x,y) problem (Maikel) - closed.
- 0000871: [Graphics] strange preview screen for save games (Maikel) - closed.
- 0001244: [Objects] Parkour team respawn should take best checkpoint of team. (Maikel) - closed.
- 0001305: [Documentation] Docs: DoEnergy and AddCommand examples (Maikel) - closed.
- 0001309: [Objects] Wrong pump energy usage (Maikel) - closed.
- 0001310: [Engine] "Not responding" when trying to start deap sea mining savegame (Isilkor) - closed.
- 0001329: [Objects] Trees don't want to burn (Maikel) - closed.
- 0001337: [Scenarios] Chine: Unlimited cannon not working? (Maikel) - closed.

[27 issues]

OpenClonk - 6.0 (Released 2015-03-15) View Issues ]
=====================================
- 0001186: [Documentation] Folder.txt Sort is obsolete (Isilkor) - closed.
- 0001215: [Documentation] C4V_Def missing in documentation (Marky) - closed.
- 0001103: [Objects] Battery doesn't work. (Maikel) - closed.
- 0001180: [Engine - Rendering] Append Animations (Marky) - closed.
- 0001187: [Documentation] Folder.txt documentation is missing (Maikel) - closed.
- 0001214: [Engine - C4Script] CreateObject: y-value of created object is not exact (Marky) - closed.
- 0001227: [Engine - Graphics] Seemingly random crash related to lights (PeterW) - closed.
- 0001229: [Objects] Energy symbol visible through fog. (Maikel) - closed.
- 0001234: [Objects] Explosion inside a container which does not contain the blast damages that container twice. (Maikel) - closed.
- 0001252: [Objects] Dynamite box blow up delay (Sven2) - closed.
- 0000981: [Objects] Wind generator issues (Maikel) - closed.
- 0001134: [Graphics] Spear held wrong way (Maikel) - closed.
- 0001158: [Objects] Steam engine / factory doesn't work (Maikel) - closed.
- 0001169: [Objects] If you are in the airplane the enter airplane interaction is shown (Maikel) - closed.
- 0001175: [Objects] Pump stopped working 5 times (Maikel) - closed.
- 0001263: [Engine] Drawing Line=1 objects without vertices results in array OOB (Isilkor) - closed.
- 0001265: [Objects] Script error when one of the dynamite sticks of a fused chain falls out of the landscape (Maikel) - closed.
- 0001271: [Scenarios] Mt Brame intro broken (can't exit the cabin) (Maikel) - closed.
- 0001276: [Objects] Fire spreading ignores current object width & height (Maikel) - closed.
- 0001044: [Engine] 6gb ram used in main storage - closed.

[20 issues]

OpenClonk - 5.1 (Released 2014-10-05) View Issues ]
=====================================
- 0001033: [Objects] Add pump interaction to cut pipes (Maikel) - closed.
- 0001081: [Website - Automated Builds] Decoration.ocd missing from snapshots (and possibly from release?) (Clonk-Karl) - closed.
- 0001083: [Documentation] Example in PlaceObjects (Sven2) - closed.
- 0001130: [Website] Outdated OC version on desura (Newton) - closed.
- 0001020: [Website - Automated Builds] Linux: missing libGLEW.so.1.7 (Isilkor) - closed.
- 0001050: [Documentation] Hyperlink in GetPlrView (Clonkonaut) - closed.
- 0001052: [Objects] Elevator: No Sound (Clonkonaut) - closed.
- 0001056: [Objects] Compensator: charge indicator below and behind compensator (Maikel) - closed.
- 0001059: [Objects] Rope glitch (Maikel) - closed.
- 0001060: [Engine] Engine crash with invalid texmap (Isilkor) - closed.
- 0001065: [Engine - C4Script] Feature Request: Function SetPlayerZoomByFactor(int player, int factor, int precision, int flags) (Sven2) - closed.
- 0001067: [Engine - C4Script] Crash when calling RemoveEffect with ScheduleCall and erronous parameters (Caesar) - closed.
- 0001071: [Engine - C4Script] Implement GetPlayerZoomByViewRange (Sven2) - closed.
- 0001072: [Scenarios] Bristle Ridge: Respawn broken after clonk release (Clonkonaut) - closed.
- 0001076: [Engine - Network] GUI freeze when leaving lobby (Sven2) - closed.
- 0001037: [Engine] ./openclonk --editor fails (Maikel) - closed.
- 0001048: [Website - Master Server] League: Single site login (Sven2) - closed.
- 0001058: [Engine - Network] Loading savegame of networked session is freezing at startup (Sven2) - closed.
- 0001064: [Engine] Massive Spawn of WheatStalk in Mission "Crash" causing heavy performance drop (Clonkonaut) - closed.
- 0001107: [Objects] Finishing New Physical Implementation (Maikel) - closed.
- 0001111: [Website - Automated Builds] Support .xz compressed binaries in the release scripts (Clonk-Karl) - closed.
- 0001112: [Scenarios] Required object file Decoration.ocd\Misc.ocd\AltMaterials.ocd not available (Maikel) - closed.
- 0001113: [Mape] Crash when typing in material textures (Clonk-Karl) - closed.
- 0000893: [Objects] If all players are leaving but one a network game with deathmatch goal does not quit automatically (Clonkonaut) - closed.
- 0000943: [Graphics] Running animation just stops when building loam bridge. (Clonkonaut) - closed.
- 0001114: [Engine - Graphics] Gamma not being reset on clicking next round (Sven2) - closed.
- 0001115: [Scenarios] Raid.ocs: BombDrop.ogg is played as music (Sven2) - closed.
- 0001116: [Engine - Network] Network savegame resume fails (Sven2) - closed.
- 0001117: [Website] git.openclonk.org: update navigation header (Isilkor) - closed.
- 0001118: [Engine - Network] Error when aborting league game (Sven2) - closed.
- 0001119: [Engine - GUI] Achievement file not found (Sven2) - closed.
- 0001120: [Engine - GUI] Active League freezes scenario options in Single player (Sven2) - closed.
- 0001121: [Engine] MeshMaterial not stored in savegames (Clonk-Karl) - closed.
- 0000945: [Objects] Snow and ice should be usable to produce loam. (Clonkonaut) - closed.
- 0000983: [Engine] Crash when taking over players in network savegame resume (Isilkor) - closed.
- 0001040: [Objects] Loam has wrong description (Maikel) - closed.
- 0001038: [Scenarios] Can not finish AcidDrilling (Sven2) - closed.
- 0001046: [Objects] chopped palm drops coconut (Clonkonaut) - closed.
- 0001011: [Engine - Graphics] Gamma not reset on "play next round" - closed.

[39 issues]

OpenClonk - 4.1 (Released 2014-02-16) View Issues ]
=====================================
- 0000870: [Engine] C4Update on Windows 7 broken (Newton) - closed.
- 0001027: [Engine - GUI] Player selection dialogue: Description includes \n (Newton) - closed.
- 0001031: [Engine - Controls] Can't select new bought clonks with strg-shortcut (Newton) - closed.
- 0001024: [Engine] freetype cannot be found on current Debian and Ubuntu (Isilkor) - closed.
- 0001032: [Engine - C4Script] Does acid not melt through coal? (Sven2) - closed.
- 0001025: [Engine] Please make static boost configurable (Isilkor) - closed.
- 0000825: [Objects] Floating is possible with digging against the ceiling (Zapper) - closed.
- 0001030: [Objects] Pickaxe creates huge amount of earth (Maikel) - closed.
- 0001029: Release includes Experimental.ocf + .ocd and Issues.ocf (Clonk-Karl) - closed.
- 0001034: [Scenarios] Dark Castle: Instant win (Sven2) - closed.
- 0001035: [Scenarios] Boomshire: Door SolidMasks gone (Maikel) - closed.
- 0000951: [Scenarios] Crash.ocs: Intro issues (Maikel) - closed.

[12 issues]

OpenClonk - 4.0 (Released 2014-01-26) View Issues ]
=====================================
- 0000238: [Engine] Play local sounds at coordinates in stead of objects. (Newton) - closed.
- 0000834: [Engine] clonk binary should be moved to /usr/games (Newton) - closed.
- 0000892: [Objects] Grass and mushrooms placed too low with Place() (Sven2) - closed.
- 0001014: [Scenarios] MtBrame: Intro broken (Clonk-Karl) - closed.
- 0001013: [Engine - Rendering] FIXME errors on loading meshes (Newton) - closed.
- 0001010: [Development Environment] [Debian] openclonk needs high resolution icons (Newton) - closed.
- 0001012: [Objects] Construction removed when all materials available (Newton) - closed.
- 0001015: [Scenarios] Save as Scenario always includes a packed Material.ocg (Sven2) - closed.
- 0000693: [Engine - GUI] If you have an invalid playerfile, you will get a weird error message when starting a scenario. (Newton) - closed.
- 0000948: [Scenarios] Scripted events in 'Mount Brame' are a little odd. (Clonk-Karl) - closed.
- 0000965: [Engine] Scenario sections broken (Sven2) - closed.
- 0000933: [Engine - Rendering] Alpha in objects is rendered black (Clonk-Karl) - closed.
- 0000962: [Objects] Line kit vertices (Newton) - closed.
- 0000671: [Development Environment] CMake doesn't install an icon (Newton) - closed.
- 0000827: [Engine] 5.3.1 compilation fails with ./configure --disable-autoupdate (Günther) - closed.
- 0000984: [Engine] Crash on start of round on Debian (with dpkg) (Clonk-Karl) - closed.
- 0001008: [Scenarios] Old-style Game.txt in MtBrame and MineRescue (Newton) - closed.
- 0000884: [Objects] Earthquake sound stops abrupt (Newton) - closed.
- 0000980: [Documentation] SetMaxEnergy(10) is not documented (Newton) - closed.
- 0000990: [Objects] Rocks should be behind other collectible stuff (Newton) - closed.
- 0000999: [Documentation] Parts of the DefCore documentation obsolete (Newton) - closed.
- 0001000: [Documentation] Parts of the ActMap documentation obsolete (Newton) - closed.
- 0000703: [Engine] Crash on CSID.getLength() in C4League.cpp with badly configured masterserver (Newton) - closed.
- 0000836: [Engine] Need to re-connect into IRC when closed via Alt+C in the lobby. (Newton) - closed.
- 0000881: [Engine - GUI] Tabbing out resets zoom (Newton) - closed.
- 0000995: [Engine] Particles: Crash on call of glRestartPrimitiveIndex with certain graphics cards (Zapper) - closed.
- 0000053: [Engine] CMake and autotools use different file lists (Isilkor) - closed.
- 0000251: [Engine] Overflow in timeGetTime() after 50days of running Windows (Newton) - closed.
- 0000848: [Engine - C4Script] SetMatAdjust() and LaunchVolcano() don't work (Newton) - closed.
- 0000976: [Engine] Crash on startup: BadRROutput (Clonk-Karl) - closed.
- 0001004: [Engine - GUI] Scrollbar in GUI is too long (Newton) - closed.
- 0000220: [Engine] Rename UpdateTransferZone to OnGameLoaded (Newton) - closed.
- 0000300: [Engine - Graphics] Crash on attempt to load solid mask on 3D object (Sven2) - closed.
- 0000590: [Engine] Allow 3D objects to use a Solidmask (Sven2) - closed.
- 0000696: [Engine - Graphics] hi res. landscape goes completely yellow (Mortimer) - closed.
- 0000698: [Engine] Flickering Bar in Fullscreen mode (Mortimer) - closed.
- 0000873: [Engine] segfault when opening chest in first tutorial level (StdMeshFaceCmp) (Clonk-Karl) - closed.
- 0000904: [Objects] Sickle chops trees (Newton) - closed.
- 0001007: [Engine] Store SolidMasks in dedicated surface (Sven2) - closed.
- 0000898: [Engine] MinGW Assertion failed! isHost() (PeterW) - closed.
- 0000909: [Objects] Often trees are not chop-able because of image layers of the tree? (Sven2) - closed.
- 0000932: [Engine] Can't create smoot surfaces with DigFreeRect() anymore (Sven2) - closed.
- 0000953: [Objects] Bow and musket broken in "The Guardians of Windmills" (Maikel) - closed.
- 0000956: [Scenarios] Starting platform does not accept ruby. (Sven2) - closed.
- 0000961: [Engine] OpenClonk crashes when using the chat in recordings. (Isilkor) - closed.
- 0000927: [Engine] INT_MIN/-1 crashes in i386 builds (Sven2) - closed.
- 0000935: [Engine - C4Script] C4MapScript review (Sven2) - closed.
- 0000939: [Objects] Decorational trunks should be choppable (Sven2) - closed.
- 0000941: [Scenarios] Parkour scenarios claim to have no checkpoints (Sven2) - closed.
- 0000944: [Engine] Loose material drips through solid materials. (Sven2) - closed.
- 0000947: [Objects] Jar of winds affects base-triangles. (Sven2) - closed.
- 0000978: [Website] Download page links to Mercurial repos (Newton) - closed.
- 0000830: [Engine] clonk binary should be called openclonk (Isilkor) - closed.
- 0000920: [Engine - Graphics] Assertion failure in src/graphics/C4DrawMeshGL.cpp:164: void C4DrawMeshGLShader::ShaderObject::Load(const char*) (Clonk-Karl) - closed.
- 0000724: [Engine - C4Script] GetCrew returns Clonks in reverse order and has inconsistant order (Newton) - closed.
- 0000792: [Engine - Graphics] Overlay.png doesn't scale to match Graphics.x.png where x is zoom-level (Newton) - closed.
- 0000852: [Documentation] Actmap documentation entry outdated (Andriel) - closed.
- 0000855: [Documentation] Documentation confuses Schedule() parameters (Andriel) - closed.
- 0000860: [Graphics] Health bars are behind their owners (Maikel) - closed.
- 0000883: [Engine - C4Script] Assertion error on end of round (Günther) - closed.
- 0000907: [Objects] Constructor.ocd: Construction blocked by %s (Newton) - closed.
- 0000912: [Website - Automated Builds] Win64 dev snapshot missing zlib1.dll (Clonk-Karl) - closed.
- 0000913: [Engine] c43a682 introduces hard dependency on GTest (Isilkor) - closed.
- 0000740: [Engine - C4Script] Make == return true for two plain proplists with the same properties and add === (Günther) - closed.
- 0000846: [Engine - Graphics] Throw out unused cursor graphics (Newton) - closed.
- 0000113: [Engine] Crash when loading empty system stringtbl (Isilkor) - closed.
- 0000918: [Website - Master Server] League error notifiaction text (Newton) - closed.
- 0000968: [Engine] MoveTo command lags for butterfly (Sven2) - closed.
- 0000993: [Engine - GUI] Options dialoge - language chooser broken (Isilkor) - closed.
- 0000818: [Engine - GUI] Menu sounds stop after 20 button clicks (Newton) - closed.
- 0000842: [Engine] Gamma after round stays the same in the menu and desktop (Sven2) - closed.
- 0000994: [Engine - GUI] Options dialoge - display of horizontal sliders broken (Isilkor) - closed.
- 0000729: [Engine - Controls] X11: Use Keycode instead of Keysym for control (Newton) - closed.
- 0000936: [Engine - Network] Network security: C4ControlScript::fInternal (Isilkor) - closed.
- 0000973: [Engine] Find_Distance should respect FindObject context (Isilkor) - closed.
- 0000975: [Engine] Engine crash on file->open dialog (Isilkor) - closed.
- 0000977: [Engine - GUI] Color chooser doesn't select a color on its edge when "dragging" out (Isilkor) - closed.
- 0000986: [Objects] Clonk can't throw during wall jump (Maikel) - closed.
- 0000989: [Engine] Crash in C4AbstractApp::RestoreVideoMode() when startup fails (Isilkor) - closed.
- 0000940: [Objects] Mushrooms continue growing after being chopped down. (Sven2) - closed.
- 0000900: [Objects] Boompack needs flight sound (Andriel) - closed.
- 0000905: [Objects] Clonk sometimes not hitable with club even if in range (Zapper) - closed.
- 0000748: [Objects] Lifttower can be moved sideways (Clonkonaut) - closed.
- 0000857: [Engine - C4Script] Global FadeOut func (Ringwaul) - closed.

[84 issues]

OpenClonk - 3.3 (Released 2013-03-10) View Issues ]
=====================================
- 0000885: [Objects] Earth bucket does not empty if used in foundry (loam production) (Isilkor) - closed.
- 0000916: [Engine] Crash after loading savegame (Isilkor) - closed.
- 0000887: [Objects] ERROR: division by zero: Footstep() (Isilkor) - closed.
- 0000891: [Engine - Graphics] DPI scaling issues (Isilkor) - closed.
- 0000914: [Engine] SimFlight hangs with zero gravity & xdir (Isilkor) - closed.
- 0000930: [Engine - Controls] Remove fake Gamepad option (Newton) - closed.
- 0000910: [Website - Automated Builds] Add GTK+ to win32 build slaves (Isilkor) - closed.
- 0000586: [Engine - GUI] Feature Request: Add interface to configure key bindings (Newton) - closed.
- 0000686: [Engine] Pathfinder jumping broken (Sven2) - closed.
- 0000828: [Objects] Rule_NoPowerNeed ineffective if created after building (Zapper) - closed.
- 0000867: [Engine] Error opening 'clonk' (Isilkor) - closed.
- 0000534: [Engine] Map Generator: Using a named overlay inside itself causes a crash (Clonk-Karl) - closed.

[12 issues]

OpenClonk - 3.2 (Released 2012-11-18) View Issues ]
=====================================
- 0000436: [Objects] Objects can be thrown into walls (Newton) - closed.
- 0000374: [Graphics] Missing graphics: Scoreboard of Parkour and LastManStanding (Ringwaul) - closed.
- 0000439: [Engine - Controls] Scrollwheel behaves oddly in GUI (Newton) - closed.
- 0000767: [Graphics] Text layers icon in menu (Newton) - closed.
- 0000773: [Objects] Hideout: Dynamite disappears partially and too fast. (Newton) - closed.
- 0000809: [Graphics] Coal is hard to see in menus (Ringwaul) - closed.
- 0000821: [Objects] Can't release lorry (Newton) - closed.
- 0000822: [Objects] Missing elevator floor by dropping flints on it (Zapper) - closed.
- 0000841: [Scenarios] Dynamite fades out (Newton) - closed.
- 0000844: [Objects] Elevator cannot carry lorries or trees upwards (Sven2) - closed.
- 0000850: [Objects] Unowned chemical plants ignore knowledge restrictions (Maikel) - closed.
- 0000573: [Engine - C4Script] GetMaterialVal doesn't return values unless Section is defined (Newton) - closed.
- 0000689: [Objects] Swimming: Can't throw, but can dig (Newton) - closed.
- 0000817: [Engine] Collection from within containers (Zapper) - closed.
- 0000858: [Objects] Palmtrees cast coconuts even when chopped down (Ringwaul) - closed.
- 0000725: [Engine] Debug-Engine assertion fails when building Foundry/Flagpole - closed.
- 0000585: [Engine - Network] C4Network2::HandleConn only uses C4XVER4 to check whether engines are identical - closed.
- 0000517: [Engine - GUI] Ping times are not refreshed in real-time - closed.

[18 issues]

OpenClonk - 3.1 (Released 2012-10-15) View Issues ]
=====================================
- 0000553: [Scenarios] In scenario 'Fernkampfwaffen' the player receives 6 spears instead of 3 (Clonkonaut) - closed.
- 0000820: [Objects] Tutorial5: Can't chop a tree (Newton) - closed.
- 0000488: [Engine] Update: Invalid parameters - closed.

[3 issues]

OpenClonk - 3.0 (Released 2012-10-14) View Issues ]
=====================================
- 0000597: [Development Environment] cmake: DESTDIR is not supported by the install scripts - patch (Isilkor) - closed.
- 0000815: [Development Environment] cmake: OC_C4GROUP is out of date - patch (Isilkor) - closed.
- 0000747: [Objects] Clonk moves unusual if using sword while jumping. (Zapper) - closed.
- 0000770: [Objects] Trees continue to grow after burning and falling over. (Clonkonaut) - closed.
- 0000779: [Objects] Teleportation spell can not be used while using balloon. (Maikel) - closed.
- 0000781: [Objects] Stone gates move horizontal. (Maikel) - closed.
- 0000752: [Graphics] Deceased Clonk Graphics (Ringwaul) - closed.
- 0000780: [Objects] Can't fall out of map while using balloon. (Maikel) - closed.
- 0000476: [Objects] Grapple: jump hack (Clonkonaut) - closed.
- 0000560: [Objects] Sword Shield Glitch (Zapper) - closed.
- 0000638: [Objects] Clonk climbing "stuck"? (Günther) - closed.
- 0000665: [Scenarios] Tutorial 4: Items switch when dieing (Maikel) - closed.
- 0000733: [Objects] Cannon has no ammo even though powder keg loaded (Maikel) - closed.
- 0000783: [Graphics] Make picture for elevator case (Ringwaul) - closed.
- 0000791: [Objects] Chopped trees are displayed behind buildings (Ringwaul) - closed.
- 0000532: [Objects] Way too many clonks in your crew (Günther) - closed.
- 0000691: [Objects] Powder Keg cannot be put into cannon (Ringwaul) - closed.
- 0000716: [Engine] Doesn't build (Sven2) - closed.
- 0000765: [Graphics] Clonks slide while dropping heavy objects. (Ringwaul) - closed.
- 0000796: [Objects] Rule_Gravestone missing (Ringwaul) - closed.
- 0000807: [Engine - Controls] Changing control assignments and assignments with key=CON_* (Sven2) - closed.
- 0000768: [Graphics] Text lines overlap each other. (Newton) - closed.
- 0000778: [Engine - C4Script] Carrying heavy objects requires inventory space. (boni) - closed.
- 0000782: [Engine - GUI] Show revision in Title-Screen (Isilkor) - closed.
- 0000805: [Objects] Hammer doesn't work with left mouse button (Clonk-Karl) - closed.
- 0000448: [Objects] Eliminated players are removed from the scoreboard (Zapper) - closed.
- 0000537: [Engine] Tabbing out returns an error: "Fehler bei Grafikdatei CursorLarge: Datei nicht gefunden oder ungültig." (Clonk-Karl) - closed.
- 0000744: [Engine - Graphics] Changing anti-aliasing setting crashes the engine on Linux (Clonk-Karl) - closed.
- 0000757: [Graphics] White blur while swimming (Newton) - closed.
- 0000810: [Objects] Collecting stuff on the floor (Sven2) - closed.
- 0000811: [Objects] Text error when gold is sold on flag, (Zapper) - closed.
- 0000746: [Engine - C4Script] Game crashes in case player dies. (Günther) - closed.
- 0000753: [Scenarios] Unplayable Boomshire (Maikel) - closed.
- 0000754: [Objects] Mountain Melee completely broken (boni) - closed.
- 0000756: [Graphics] Strange picture of Clonk riding rocket. (Ringwaul) - closed.
- 0000758: [Scenarios] Flag meshes in Frozen Fortress and Hideout are broken (Maikel) - closed.
- 0000760: [Graphics] Clonk keeps holding arrow in hand after changing inventory. (boni) - closed.
- 0000761: [Scenarios] Everytime a balloon/target pops it rains stuff. (Maikel) - closed.
- 0000763: [Objects] Items are unusable (Günther) - closed.
- 0000764: [Scenarios] Boompack is not placed in players inventory (boni) - closed.
- 0000766: [Scenarios] Gold rush has no description. (Ringwaul) - closed.
- 0000803: [Engine] Mac OS X: Support in C4AbstractApp::SetVideoMode for xres==-1 (Mortimer) - closed.
- 0000806: [Objects] Sawmill - Endless Animation (Maikel) - closed.
- 0000259: [Engine - Controls] Can't zoom in Records (Caesar) - closed.
- 0000606: [Engine - Graphics] StdMeshLoader: I don't know what to do with a chunk of type [CID_Mesh_Bone_Assignment] inside a CID_Mesh chunk (Isilkor) - closed.
- 0000692: [Documentation] OpenGL Version dectection is not correct with VIA Chrome Graphics Chip (Caesar) - closed.
- 0000694: [Objects] You can't recollect the Boompack in boomrace (Ringwaul) - closed.
- 0000714: [Engine - Graphics] nonzero AA messes up frontend buttons and ingame stuff (Clonk-Karl) - closed.
- 0000715: [Objects] Sawmill Accepts trees before it is fully constructed (and the fix for it too!) (Ringwaul) - closed.
- 0000720: [Engine] Mousdrag only possible if drag object is in front of landscape (Clonk-Karl) - closed.
- 0000721: [Engine] crash with home-built engine (Clonk-Karl) - closed.
- 0000722: [Engine - C4Script] Make this return nil instead of a deleted object (Günther) - closed.
- 0000256: [Engine] Frame rate counter doesn't display the real frame-rate (Clonk-Karl) - closed.
- 0000726: [Engine - C4Script] Crash when accessing a global variable from a System.ocg script (Günther) - closed.
- 0000734: [Engine - C4Script] Suppress errors for accessing local variables and functions in #appendto's (Günther) - closed.
- 0000739: [Engine] Crash on game start with autobuilds/snapshot and own engine (Clonk-Karl) - closed.
- 0000741: [Engine] GetType(object) returns wrong value! (Günther) - closed.
 - 0000735: [Objects] Clonk RingMenu background does not reflect skin of the clonk (boni) - closed.
- 0000745: [Engine - GUI] Mouse doesn't react properly when switching tools in developer mode viewport on Linux (Clonk-Karl) - closed.
- 0000260: [Engine] Setting desired fps with /speed is funny (Clonk-Karl) - closed.
- 0000679: [Engine - Graphics] Use HSV for player colour selection; limit Value to 25-100% (Isilkor) - closed.
- 0000711: [Engine - C4Script] crash on 36496b4e0b42 (Clonk-Karl) - closed.
- 0000713: [Engine - Network] Crash at creating/joining a network game on an IPv6 enabled host (Clonk-Karl) - closed.
- 0000648: [Engine] OGG sound files accessible via Sound("name") (Caesar) - closed.
- 0000680: [Engine] Sounds not in the global Sound.ocg folder are not loaded (Caesar) - closed.
- 0000684: [Engine] Sounds played using a wildcard match only ever play the last sound in the list (Caesar) - closed.
- 0000707: [Engine] DigFreeRect clears one pixel too wide (Caesar) - closed.
- 0000709: [Engine - Controls] MD_NoClick should not catch mouseclicks (Clonk-Karl) - closed.
- 0000710: [Scenarios] Lernrunden starten nicht (Clonk-Karl) - closed.
- 0000712: [Engine] Crash when saving scenario in editor mode after editing landscape (Clonk-Karl) - closed.
- 0000224: [Engine] clonk´s can climb on the border (Isilkor) - closed.
- 0000429: [Engine] Zoom is reset after player is eliminated (Sven2) - closed.
- 0000480: [Engine - Rendering] Allow multiple Graphics*.mesh files in single object definition (Clonk-Karl) - closed.
- 0000561: [Engine - GUI] Chests, Backpack, and Clonk Selection Positions (Newton) - closed.
- 0000335: [Engine - Graphics] Strange effect when zooming out too far (Newton) - closed.
- 0000653: [Graphics] KneelUp-animation is irritating (boni) - closed.
- 0000674: [Objects] Grappler: Wrong mesh rotation (Randrian) - closed.
- 0000797: [Engine - Controls] Construction menu selects item immediately (Clonk-Karl) - closed.
- 0000801: [Engine - Rendering] Landscape high resolution needs to be standard (Newton) - closed.
- 0000808: [Objects] Urgent Swimming bug - Controls do not respond (Isilkor) - closed.
- 0000167: [Engine - Controls] Gamepad with analog stick goes apeshit (Newton) - closed.
- 0000624: [Engine - GUI] Control config dialogue: make tab invisible (Newton) - closed.
- 0000788: [Engine - Graphics] Clonk appearance being randomized. (Clonkonaut) - closed.
- 0000719: [Engine] remove /sound and {{Pictures}} (Sven2) - closed.

[84 issues]

OpenClonk - 2.2 (Released 2012-02-10) View Issues ]
=====================================
- 0000627: [Objects] Performance issue: Bubbles (Caesar) - closed.
- 0000681: [Engine] Engine Crashes when you click "Start Game" in the Frontend (Isilkor) - closed.
- 0000702: [Engine - C4Script] Crash when calling CreateConstruction() (Isilkor) - closed.
- 0000704: [Engine - C4Script] Crash with Find_Action() (Isilkor) - closed.
- 0000706: [Engine] Crash when playing with unpacked player file (Isilkor) - closed.
- 0000658: [Engine - Rendering] Load game: Wrong rotation (Randrian) - closed.
- 0000708: [Engine] Using hammer crashes (Clonk-Karl) - closed.
- 0000628: [Objects] CC Sampling+ license does not conform to DFSG (Clonkonaut) - closed.

[8 issues]

OpenClonk - 2.1 (Released 2011-10-10) View Issues ]
=====================================
- 0000637: [Objects] Clonk climbing on rope animation: Clonk doesn't rotate (Randrian) - closed.
- 0000666: [Engine] Massmover crash in Boomrace (Maikel) - closed.
- 0000678: [Engine] C4Landscape::DigMaterial2Objects fails to create objects on digging (PeterW) - closed.
- 0000667: [Scenarios] Tutorials: Lose your weapons for good (Maikel) - closed.
- 0000669: [Scenarios] Hideout: door visuals (Ringwaul) - closed.

[5 issues]

OpenClonk - 2.0 (Released 2011-10-01) View Issues ]
=====================================
- 0000603: [Development Environment] Cmake Copyright Year Increaser (Isilkor) - closed.
- 0000622: [Website - Automated Builds] Mysterious file in development snapshot (Clonk-Karl) - closed.
- 0000419: [Engine - Graphics] C4D_Foreground is not C4D_Gui and there is no C4D_Gui! (Günther) - closed.
- 0000582: [Scenarios] Tutorial2 can be bugged unintentionally (Maikel) - closed.
- 0000588: [Engine - C4Script] Missing stringtable causes a crash (Günther) - closed.
- 0000601: [Engine] Lorry falls off the side of the Airship (Ringwaul) - closed.
- 0000605: [Objects] Implement a Roll for the Clonk (Ringwaul) - closed.
- 0000641: [Engine - Controls] PlayerControl.txt control priorities do not work (Sven2) - closed.
- 0000645: [Engine - Graphics] Additional graphics on HUD graphics with wrong offset (Sven2) - closed.
- 0000662: [Engine] Crash (Günther) - closed.
- 0000043: [Engine] Problem with German umlauts (Isilkor) - closed.
- 0000076: [Engine] Crash on reload definitions (Clonk-Karl) - closed.
- 0000328: [Objects] Animation-glitch for kneelUp animation (Ringwaul) - closed.
- 0000386: [Objects] FairCrew strength and resulting balancing (Günther) - closed.
- 0000518: [Engine - Rendering] Antialiasing (Clonk-Karl) - closed.
- 0000563: [Engine] Editor: Objectlist should open object properties and scroll viewport to selected object (Günther) - closed.
- 0000140: [Engine] Autogenerate a minidump/stack trace on crash (Isilkor) - closed.
- 0000198: [Engine - Graphics] zoom HUD objects (Newton) - closed.
- 0000383: [Objects] Pickaxe animation (Randrian) - closed.
- 0000394: [Engine - Graphics] Separate graphic for "Mouse Over" for main-menu buttons and Icons (Newton) - closed.
- 0000464: [Test case] [Test] Chat Client (Newton) - closed.
- 0000496: [Engine] newlines not understood in IRC-error messages (Newton) - closed.
- 0000499: [Engine] Save as scenario: Missing object numbers & wrong ordering - closed.
- 0000505: [Engine - GUI] Player color invisible in player portrait pictures (Newton) - closed.
- 0000525: [Engine] Last state of record button should be stored. (Caesar) - closed.
- 0000552: [Website] C4Script reference language problems (Newton) - closed.
- 0000587: [Engine] File not found or invalid for portraits should be suppressed (Newton) - closed.
- 0000589: [Engine] Can't compile standalone C4Script interpreter (Isilkor) - closed.
- 0000592: [Engine] Wrongly specified definition should not lead to infinite loop (Günther) - closed.
- 0000594: [Engine] Config.General.SaveGameFolder and Config.General.SaveDemoFolder need migration (Günther) - closed.
- 0000599: [Engine] Savegames of scenarios with folderlocal definitions (Günther) - closed.
- 0000600: [Engine - Graphics] Unable to change resolution and Fullscreen fails (Isilkor) - closed.
- 0000602: [Engine] assertion failed: »pGfx->Type != C4DefGraphics::TYPE_Mesh« when saving a game (Clonk-Karl) - closed.
- 0000608: [Engine] In editor mode viewport names are cutoff after first character (Isilkor) - closed.
- 0000611: [Engine] Error while saving scenario in editor mode (Günther) - closed.
- 0000613: [Objects] Grapper: Division by Zero error (Newton) - closed.
- 0000614: [Objects] Clonk: Missing jump animation (Ringwaul) - closed.
- 0000615: [Engine - GUI] crash in player portrait selection dialogue (Isilkor) - closed.
- 0000616: [Engine] Assertion error (Isilkor) - closed.
- 0000618: [Engine - C4Script] Graphics are not loaded (Sven2) - closed.
- 0000620: [Engine - Graphics] Loam bridges sometimes do not update the landscape texture properly (Newton) - closed.
- 0000625: [Engine - Graphics] highres shader: Eliminate warnings (PeterW) - closed.
- 0000626: [Engine - Graphics] highres-shader: disable standard fow (Newton) - closed.
- 0000629: [Graphics] CC-by-2.0 license does not conform to DFSG (Newton) - closed.
- 0000630: [Engine] Debug: Crash on scenario start (Isilkor) - closed.
- 0000631: [Engine] utf8: Chinese names for materials and textures (Isilkor) - closed.
- 0000635: [Engine] Windows: Property window doesn't open (Isilkor) - closed.
- 0000636: [Objects] Clonk swimming animation: legs go into each other (Ringwaul) - closed.
- 0000639: [Engine] Solidmasks in zoomed graphics (Newton) - closed.
- 0000640: [Engine] Overcast.ocs (Maikel) - closed.
- 0000644: [Engine - Graphics] Bow aiming animation (Randrian) - closed.
- 0000649: [Engine] Clonk --editor --join=xyz does not work (Newton) - closed.
- 0000652: [Engine] Shield: Black face (Ringwaul) - closed.
- 0000417: [Engine] CreateScriptPlayer color parameter doesn't take effect. (Günther) - closed.
- 0000596: [Engine - Controls] Controls not working after savegame load (Günther) - closed.
- 0000655: [Objects] Jumping facing backwards (Randrian) - closed.
- 0000656: [Engine] Crash when loading a saved scenario (Günther) - closed.
- 0000657: [Engine - Network] Savegame issue with proplists (Günther) - closed.
- 0000086: [Engine - Network] Mac: Crash when trying to join a game via IP (Mortimer) - closed.
- 0000621: [Website - Master Server] boom frontend is not unicode aware (Günther) - closed.
- 0000663: [Scenarios] Tutorial 3: Blasting the wrong spot (Maikel) - closed.
- 0000130: [Engine - Graphics] C4D_Foreground affects position (Newton) - closed.
- 0000472: [Engine] Records have author "Unregistered User" - closed.
- 0000541: [Objects] Displaying own health (MimmoO) - closed.
- 0000551: [Engine - C4Script] Split C4Script.cpp up (Günther) - closed.

[65 issues]

OpenClonk - 1.2 (Released 2011-02-11) View Issues ]
=====================================
- 0000549: [Engine] Game crashes on level loading (Clonk-Karl) - closed.
- 0000473: [Engine - Graphics] Crash with Option "Shaders" on (Clonk-Karl) - closed.
- 0000484: [Engine] Invalid display mode selected on startup (Isilkor) - closed.
- 0000493: [Engine] Display upside down (Isilkor) - closed.
- 0000535: [Engine - Controls] Gamepad: 'primary/secondary use' with empty hand (Newton) - closed.
- 0000574: [Objects] Description for ObjectFade.c4d - closed.
- 0000554: [Scenarios] In scenario 'Bedeckt' - after kicking a player, weapons are spawning during the rest of the game (Maikel) - closed.
- 0000564: [Engine - C4Script] Crash at startup (Günther) - closed.
- 0000571: [Engine] assertion error in C4ControlJoinPlayer::C4ControlJoinPlayer in Tutorial 4 (Clonk-Karl) - closed.

[9 issues]

OpenClonk - 1.1 (Released 2010-12-25) View Issues ]
=====================================
- 0000222: [Objects] Fire on Dead Clonk (Sven2) - closed.
- 0000458: [Objects] Capture the Flag: some issues (Maikel) - closed.
- 0000471: [Engine - Graphics] Crash when trying to load scenario with large background image (Günther) - closed.
- 0000506: [Engine - GUI] Crash at end of network round (Clonk-Karl) - closed.
- 0000507: [Engine - Network] Default control rate should not be 1 (Ringwaul) - closed.
- 0000520: [Scenarios] Losing points in "Molten Monarch" (Maikel) - closed.
- 0000527: [Engine] OpenClonk crashes on second map load (Sven2) - closed.
- 0000546: [Engine - C4Script] Engine crash on C4Script error (Günther) - closed.
- 0000292: [Engine] Invalid parser warning (Günther) - closed.
- 0000317: [Engine - Graphics] Sky is coloured strangely (Günther) - closed.
- 0000501: [Engine] Clonk can push himself up through terrain (Newton) - closed.
- 0000508: [Objects] Musket loading/shooting (Newton) - closed.
- 0000515: [Objects] Chest and bag menu (Newton) - closed.
- 0000536: [Engine - Controls] Gamepad: zooming with buttons needs several clicking (Newton) - closed.
- 0000435: [Objects] Fire second GrappleBow makes clonk tumble (Randrian) - closed.
- 0000531: [Scenarios] GotW: Breath bar on relaunch (Maikel) - closed.
- 0000547: [Engine] The arrow for the last check point should have another color (Maikel) - closed.

[17 issues]

OpenClonk - 1.0 (Released 2010-12-03) View Issues ]
=====================================
- 0000215: [Objects] Shovels appears from nowhere - closed.
- 0000208: [Engine] Clonk runs inside house (Randrian) - closed.
- 0000011: [Objects] unsuitable ConfigurationFolder (Isilkor) - closed.
- 0000028: [Documentation] README files need updating (Clonk-Karl) - closed.
- 0000058: [Objects] Clonk cannot regain breath after all has been lost (Maikel) - closed.
- 0000415: [Objects] Tutorials: Respawn object bug (Newton) - closed.
- 0000420: [Scenarios] Delay after respawn and before weapon selection needed in melees (Maikel) - closed.
- 0000424: [Scenarios] Weapon selection righclick (Maikel) - closed.
- 0000081: [Engine - Graphics] Mouse position offset (Peewee) - closed.
- 0000139: [Objects] Lightning Branching=processor rape (Maikel) - closed.
- 0000171: [Engine - Network] PropList numbering (Günther) - closed.
- 0000288: [Engine] Out of screen coordinates in the registry aren't fixed up. (Caesar) - closed.
- 0000340: [Engine] PlayAnimation with length 0 causes a crash (Clonk-Karl) - closed.
- 0000369: [Objects] Shield allow climbing + no animation (Randrian) - closed.
- 0000412: [Objects] Dynamite Box: Fuse tears false (Randrian) - closed.
- 0000414: [Objects] Dead clonks still breathe (Newton) - closed.
- 0000425: [Objects] Shooting swords (Randrian) - closed.
- 0000426: [Objects] Various Clonk animation issues (Newton) - closed.
- 0000430: [Scenarios] Melees: Both deaths and remaining respawns in the scoreboard (Maikel) - closed.
- 0000056: [Engine] Zoom: Selection area of GUI elements (Sven2) - closed.
- 0000063: [Engine - Controls] MouseWheel (Sven2) - closed.
- 0000064: [Engine - Controls] MouseSelection with Right-click (Sven2) - closed.
- 0000068: [Engine] Tooltip "Select [name]" (Sven2) - closed.
- 0000070: [Engine - Controls] Control S,Something (Sven2) - closed.
- 0000073: [Engine - Controls] No collection after drop (Sven2) - closed.
- 0000129: [Engine - Controls] Controller type chooseable (Sven2) - closed.
- 0000133: [Engine - Network] boom.openclonk.org as the default masterserver (Sven2) - closed.
- 0000164: [Objects] Wind Jar affects buildings (Ringwaul) - closed.
- 0000095: [Objects] Pressing "Down" creates animation bugs (Ringwaul) - closed.
- 0000100: [Engine - Graphics] SetGraphics: SetGraphics("Armored.3"); (Sven2) - closed.
- 0000134: [Engine - Controls] Unecessary Auto-Move (Sven2) - closed.
- 0000161: [Engine - Controls] Some controls do not function (Sven2) - closed.
- 0000163: [Engine - Controls] Analog stick: Support strength parameter (Sven2) - closed.
- 0000085: [Objects] Loam overlaps existing landscape (Sven2) - closed.
- 0000176: [Engine - Graphics] Highlighting of selected object in Edit Mode Issues (Sven2) - closed.
- 0000201: [Engine - Controls] Ctrl+F5 = debug mode doesn't work anymore (Sven2) - closed.
- 0000202: [Engine - Controls] double-open the player menu (Sven2) - closed.
- 0000206: [Engine - Controls] DefaultDisabled=1 in PlayerControls.txt (Sven2) - closed.
- 0000209: [Engine] Controls: Shift+CON_Use (Sven2) - closed.
- 0000089: [Engine - Graphics] Strange Brown Water (Ringwaul) - closed.
- 0000194: [Engine - Controls] GameMouse does not fire if a Mouse command exists (Sven2) - closed.
- 0000174: [Engine] Using loam does not build bridge anymore (Ringwaul) - closed.
- 0000216: [Engine - Controls] Send current mouse cursor (GUI) position for certain controls (defined in the ControlDef) (Sven2) - closed.
- 0000280: [Engine] Another MSVC build failure (Sven2) - closed.
- 0000097: [Objects] Swimming Leg Animation Mishap (Ringwaul) - closed.
- 0000246: [Engine] Conversion warning when there is no problem. (Günther) - closed.
- 0000289: [Engine - Controls] SendCursorPos: Send as separate control (Sven2) - closed.
- 0000341: [Engine - Rendering] Seaweed only renders in Hand slots (Clonk-Karl) - closed.
- 0000366: [Objects] Clonk has black pants while riding boompack (Ringwaul) - closed.
- 0000411: [Scenarios] tutorial 2: automatic clonk selection on dying clonk (Maikel) - closed.
- 0000474: [Objects] Clonk bubbles when head is in material (Maikel) - closed.
- 0000060: [Engine] If the Clonk dies the game hangs. (Ringwaul) - closed.
- 0000225: [Objects] neverending sound (MimmoO) - closed.
- 0000485: [Website - Master Server] Boom warning when displaying a game without joined players (B_E) - closed.
- 0000497: [Engine - GUI] GUI windows bugged (Sven2) - closed.
- 0000500: [Engine] Resetting configuarion crashes the game. (Sven2) - closed.
- 0000014: [Engine] No Music / Sound (Isilkor) - closed.
- 0000052: [Engine] Compile Error (Isilkor) - closed.
- 0000057: [Engine] Segfaults while loading game (Isilkor) - closed.
- 0000059: [Engine] Action Crash (Isilkor) - closed.
- 0000061: [Objects] Throw Breaks after Grabbing Vehicle (Newton) - closed.
- 0000022: [Engine] Support real-time rendering of 3D models (Clonk-Karl) - closed.
- 0000037: [Engine] Crash when exiting Clonk engine (Isilkor) - closed.
- 0000188: [Engine] Assertion Error on Climbing of Ladder (Günther) - closed.
- 0000195: [Scenarios] Bug with the line 99 (Sven2) - closed.
- 0000197: [Engine - Rendering] Use mesh transformation ingame on any object (Clonk-Karl) - closed.
- 0000203: [Engine - Graphics] Drawn Meshes move wrong when zooming/scrolling (Clonk-Karl) - closed.
- 0000042: [Engine] Assertion failed: !FirstRef (Isilkor) - closed.
- 0000051: [Objects] Dolphin Jump (water jump) does not function. (Ringwaul) - closed.
- 0000054: [Engine] Build failure in MSVC 2010 (Isilkor) - closed.
- 0000065: [Engine] GetRankName(int) and displayable Rank graphics (Sven2) - closed.
- 0000074: [Objects] Throw away the shovel! (Sven2) - closed.
- 0000080: [Engine - Rendering] Odd clonk animation (Randrian) - closed.
- 0000094: [Objects] What happened to Object Selection? (Newton) - closed.
- 0000099: [Objects] Extraslot HUD bug (Newton) - closed.
- 0000102: [Objects] Cannot Drag Items into Extra Slot (Newton) - closed.
- 0000103: [Engine] MSVC Assertation Error on Scenario Start (Clonk-Karl) - closed.
- 0000067: [Engine] Cleanup: Old HUD (Newton) - closed.
- 0000072: [Engine - Graphics] Zoomed messages on parallax objects (Newton) - closed.
- 0000104: [Engine - Rendering] Mesh without animations but armature doesn't work (Isilkor) - closed.
- 0000108: [Engine - Rendering] Wrong lighting (Clonk-Karl) - closed.
- 0000110: [Engine] just another brick in the -Wall (-Wextra -pedantic) (Clonk-Karl) - closed.
- 0000114: [Engine - Rendering] Material loading fails on non-C locale (Clonk-Karl) - closed.
- 0000118: [Engine] Accidental whitespace might prevent resolving hostname (Isilkor) - closed.
- 0000077: [Engine - Controls] Can't close the description window of a goal (Sven2) - closed.
- 0000083: [Engine - Graphics] SetGraphics: use pOvelayObject for GFXOV_MODE_IngamePicture (Sven2) - closed.
- 0000096: [Objects] Backwards Animations (Randrian) - closed.
- 0000101: [Engine - Network] Assertion failed when joining to network game or when someone joins your game (Clonk-Karl) - closed.
- 0000106: [Engine - Rendering] Picture rendering (Clonk-Karl) - closed.
- 0000107: [Engine - Rendering] Clonk strechted during swim (still) (Clonk-Karl) - closed.
- 0000109: [Engine - Rendering] Clonk - Erronous polygons? (Clonk-Karl) - closed.
- 0000111: [Engine - Rendering] Strange animation bugs (Clonk-Karl) - closed.
- 0000115: [Engine - Rendering] Animation of attached meshes (Clonk-Karl) - closed.
- 0000116: [Engine - Rendering] Orientation of objects ingame and attached (Clonk-Karl) - closed.
- 0000117: [Engine] Game crashes after starting Boomshire in network (Clonk-Karl) - closed.
- 0000120: [Engine - Rendering] Bowstring doesn't show up (Clonk-Karl) - closed.
- 0000121: [Engine - Graphics] Format("{{%i}}", newID); seems to be broken with the new IDs. (Isilkor) - closed.
- 0000123: [Engine - Rendering] SetObjDrawTransform & pictures with mesh rendering (Clonk-Karl) - closed.
- 0000125: [Engine - Graphics] Odd background textures (Sven2) - closed.
- 0000126: [Engine] Engine crash (Clonk-Karl) - closed.
- 0000127: [Website] Button "Builds" disappears, when you click on "Source" (Isilkor) - closed.
- 0000131: [Engine - Graphics] Texture animations don't wok! (Clonk-Karl) - closed.
- 0000141: [Engine - Graphics] Ingame size of meshes (Randrian) - closed.
- 0000143: [Objects] Glitching Through Terrain with New Digging (Ringwaul) - closed.
- 0000144: [Engine - Rendering] Odd render bug: two houses (Clonk-Karl) - closed.
- 0000145: [Engine - Rendering] Tiny boompack (Randrian) - closed.
- 0000146: [Engine - Controls] Double item throw (Randrian) - closed.
- 0000147: [Engine - Rendering] Picture rendering: upperboard offset (Clonk-Karl) - closed.
- 0000149: [Objects] Clonk uses the Shovel upside-down (Randrian) - closed.
- 0000150: [Engine] Cleanup: Scenario.txt (Newton) - closed.
- 0000156: [Objects] Objects.c4d/Animals.c4d/Wolf.c4d/Script.c:410 No $Name$ (Newton) - closed.
- 0000158: [Engine - Controls] Gamepad controls not working (Sven2) - closed.
- 0000160: [Engine - Controls] Cursor isn't displayed during gameplay (Newton) - closed.
- 0000162: [Objects] Boompack & clonk animation error when being hit by an object (Randrian) - closed.
- 0000173: [Objects] Rocket doesn't set ride action (Randrian) - closed.
- 0000177: [Objects] Useable objects may not assume that ControlUseHolding is called every frame (Randrian) - closed.
- 0000178: [Objects] Collect objects with extraslot (Newton) - closed.
- 0000181: [Documentation] PHP Error when searching with regex-pattern (Newton) - closed.
- 0000182: [Objects] Bow can shoot multiple arrows at once. (Randrian) - closed.
- 0000185: [Objects] Musket Reload Bug (Randrian) - closed.
- 0000187: [Engine - Graphics] Binary meshes created with previous versions of the converter are not loaded (Isilkor) - closed.
- 0000189: [Objects] Bow aim + Dive (Randrian) - closed.
- 0000190: [Objects] Ladder: Clonk floats around in air (Randrian) - closed.
- 0000191: [Objects] Ladder: Clonks jumps at position (Randrian) - closed.
- 0000193: [Engine] Blasting through the material does not produce chunks anymore (Newton) - closed.
- 0000196: [Engine - Graphics] HUD object + zoom bug (Clonk-Karl) - closed.
- 0000023: [Engine] Landscape Border Bug (Clonk-Karl) - closed.
- 0000200: [Engine] Game freezes (Clonk-Karl) - closed.
- 0000204: [Website] All anchors underlined on hover (Newton) - closed.
- 0000205: [Objects] Butterfly is not rendered (Clonk-Karl) - closed.
- 0000207: [Engine] GTK+ event queue appears to not be processed speedily (Clonk-Karl) - closed.
- 0000214: [Engine - Graphics] Wrong aspect calculation for particles (Newton) - closed.
- 0000033: [Engine] Modifiying or deleting players fails (Clonk-Karl) - closed.
- 0000079: [Engine - Rendering] Flickering borders (Günther) - closed.
- 0000084: [Engine - Rendering] Clonks are rendered above the FoW (Clonk-Karl) - closed.
- 0000087: [Engine] Yet another Assertation Crash, and instantaneous Player Elimination (Clonk-Karl) - closed.
- 0000112: [Engine - Graphics] Additive Drawing of Clonk During Muzzle Flash (Clonk-Karl) - closed.
- 0000128: [Engine] Material color field in c4m (Clonk-Karl) - closed.
- 0000132: [Engine - Graphics] Solid Mask Inverted (Clonk-Karl) - closed.
- 0000186: [Engine] Ridiculously Low Framerate (Randrian) - closed.
- 0000192: [Objects] Aiming: Moonwalk (Randrian) - closed.
- 0000210: [Scenarios] Kamikase Fireworks bug (Clonk-Karl) - closed.
- 0000212: [Objects] Fuse Box freezes clonk (Randrian) - closed.
- 0000218: [Objects] Ringmenu doesn't close after Clonk's death (Newton) - closed.
- 0000221: [Engine] Crew button doesn't work (Clonk-Karl) - closed.
- 0000227: [Scenarios] DeathMessage "Melee" (Clonk-Karl) - closed.
- 0000228: [Website] It is non-obvious that the search bar aplies to all site components (Newton) - closed.
- 0000230: [Engine] After selecting a resolution for OC, it displays the last size set, not the current one (Clonk-Karl) - closed.
- 0000236: [Objects] Ignition box don't work (Randrian) - closed.
- 0000237: [Website] search.php - 404-Links (Newton) - closed.
- 0000240: [Objects] Libraries.c4d/Animal.c4d/DefCore.txt: Old ID (Newton) - closed.
- 0000242: [Website] Search in c4script function list from within sdk/ breaks (Newton) - closed.
- 0000245: [Objects] Animation not removed when the Clonk dies while aiming (Randrian) - closed.
- 0000247: [Scenarios] Tests.c4f/RingmenuTest.c4s/ObjectFade.c4d is packed (Clonk-Karl) - closed.
- 0000253: [Engine] MSVC 2008 build is broken (Clonk-Karl) - closed.
- 0000254: [Engine - Graphics] Colorchange in Lobby does affect GetPlrColor (Sven2) - closed.
- 0000255: [Engine] cant Delete clonk´s (Loriel) - closed.
- 0000263: [Objects] Aiming Animation does not function for most Aimable weapons (Randrian) - closed.
- 0000265: [Engine] Animations from ActMap behave strangely (Clonk-Karl) - closed.
- 0000270: [Objects] Clonk's Pants Colour (Randrian) - closed.
- 0000274: [Objects] Rope ladder bugs (Randrian) - closed.
- 0000277: [Engine] Resolution fixup happens in windowed mode (Isilkor) - closed.
- 0000279: [Engine - Rendering] SetBaseGraphics() perspective bug (Clonk-Karl) - closed.
- 0000283: [Objects] HUD Cleanup (Newton) - closed.
- 0000295: [Objects] Javelin Throw Bug (Randrian) - closed.
- 0000299: [Objects] Clonk using wrong animation while climbing rope ladder (Randrian) - closed.
- 0000136: [Engine] Game crashes in menu (Clonk-Karl) - closed.
- 0000142: [Engine - Graphics] Attachment bones behave strange (Ringwaul) - closed.
- 0000183: [Engine - Network] Crash iin the lobby (Clonk-Karl) - closed.
- 0000261: [Engine] Crash in Freetype, on network game selection screen (Clonk-Karl) - closed.
- 0000281: [Objects] loams shouldn't disappear so quick (Ringwaul) - closed.
- 0000282: [Objects] Shovel action cancel doesn't work properly (Newton) - closed.
- 0000294: [Objects] DynamiteBox: No image in ringmenu (Randrian) - closed.
- 0000296: [Objects] Clonk Jump Animation looks weird (Ringwaul) - closed.
- 0000297: [Objects] Undone 3D graphics (Ringwaul) - closed.
- 0000302: [Objects] Clonk doesn't release arrow after single click on Bow (Randrian) - closed.
- 0000303: [Engine - Rendering] Delpoyable Balloon doesn't display polygons behind the alpha map (Clonk-Karl) - closed.
- 0000305: [Objects] Clonk Stand animation skip (Randrian) - closed.
- 0000306: [Engine - Graphics] Display rotation (Isilkor) - closed.
- 0000307: [Objects] ControlUseStartAlt naming inconsistent (Newton) - closed.
- 0000308: [Engine] verbose logs of the mesh loader (Clonk-Karl) - closed.
- 0000311: [Objects] Clonk finishes dig animation even after having stopped digging (Randrian) - closed.
- 0000312: [Objects] Clonk kneels after a jump with destination at same height (Randrian) - closed.
- 0000313: [Objects] Waiting-animation delay of the clonk (Randrian) - closed.
- 0000314: [Objects] Musket always shoots straight on click (Randrian) - closed.
- 0000318: [Objects] Clonk does not remove animation on death (Randrian) - closed.
- 0000319: [Objects] Dynamite Box always says 0 left during placement (Randrian) - closed.
- 0000320: [Engine - Rendering] 3D Models don't scale with DoCon()/SetCon() (Isilkor) - closed.
- 0000321: [Engine - Rendering] 3D Models are constrained by their bounding boxes (Isilkor) - closed.
- 0000322: [Objects] 2 times faster dig animation (Randrian) - closed.
- 0000324: [Objects] Animation-glitch while climbing on rope ladder (Randrian) - closed.
- 0000334: [Engine - Controls] Using the Contents Menu on the Cannon (alternate use) causes problems (Maikel) - closed.
- 0000336: [Objects] Extraslot for vehicles. (Newton) - closed.
- 0000337: [Engine - Controls] Cant open chest underwater, but image is shown. (Newton) - closed.
- 0000344: [Engine - Controls] Clonk does not properly interact with doors (Ringwaul) - closed.
- 0000345: [Objects] Clonk Exporter causes animation problems (Ringwaul) - closed.
- 0000346: [Objects] Since the crewselection clean-up the actionbar hud starts flashing when having switched between clonks. (Newton) - closed.
- 0000350: [Scenarios] packed Material.c4g folders in scenarios (Ringwaul) - closed.
- 0000364: [Objects] King of the hill does not work (Zapper) - closed.
- 0000365: [Objects] Musket should show whether it is ready to fire, preferably in the HUD (Randrian) - closed.
- 0000165: [Engine - Graphics] Throw animation glitches (Newton) - closed.
- 0000217: [Engine] Callback on Entrance of a liquid (Newton) - closed.
- 0000278: [Engine] Faircrew options under Scenario/Head are not in correspondance with documentation (Maikel) - closed.
- 0000284: [Objects] Grapple bow animation bug (Randrian) - closed.
- 0000287: [Documentation] Main documentation should be in English (Clonk-Karl) - closed.
- 0000298: [Objects] Failed rope fall (Maikel) - closed.
- 0000310: [Objects] Auto-movement when starting to hangle (Randrian) - closed.
- 0000315: [Objects] Show stuff in extraslot of objects in ringmenu (Newton) - closed.
 - 0000339: [Objects] Extraslot in ringmenu - error (Maikel) - closed.
- 0000338: [Engine - Rendering] RGBa() and SetObjAlpha() don't affect the clonk (Clonk-Karl) - closed.
- 0000349: [Objects] Rope ladder folds itself up into solid material (Randrian) - closed.
- 0000362: [Graphics] Frontend graphics (Ringwaul) - closed.
- 0000368: [Objects] Mushroom causes ObjectSelector to throw errors (Newton) - closed.
- 0000370: [Engine] Solidmasks(Ctrl+F8) are not zoomed (Clonk-Karl) - closed.
- 0000375: [Objects] Effect leak!: "Fall" (Randrian) - closed.
- 0000378: [Objects] Grappler: Wrong swinging animation (Randrian) - closed.
- 0000379: [Objects] Grappler: Turnaround of the rope when shooting into the sky (Randrian) - closed.
- 0000381: [Engine - Network] OpenClonk IRC client connection restriction (Maikel) - closed.
- 0000382: [Objects] Clonk's run/walk animation speed is relative to world (Clonk-Karl) - closed.
- 0000385: [Engine - Graphics] Tabbing out of OpenClonk will keep OpenClonk's resolution(Win 32) (Isilkor) - closed.
- 0000387: [Objects] Grapple Rope lurches back and forth (Randrian) - closed.
- 0000391: [Engine - Graphics] Transparent texture culls faces of attached meshes behind itself (Clonk-Karl) - closed.
- 0000396: [Engine - Graphics] Black Lines on Sky Backgrounds (Clonk-Karl) - closed.
- 0000401: [Engine - Rendering] Feature: Engine Mirrors Animations (Clonk-Karl) - closed.
- 0000402: [Engine - Graphics] Animations not Mirrored for sword in Left Hand (Clonk-Karl) - closed.
- 0000403: [Engine - C4Script] Uncontrolled growth of arrays [was: Ring Menu Icons Shrink] (Newton) - closed.
- 0000406: [Engine] black editor box (Isilkor) - closed.
- 0000407: [Objects] Get sound effects for melee weapons (Newton) - closed.
- 0000410: [Documentation] C4Script reference: Title is not shown (Günther) - closed.
- 0000437: [Engine] Division by zero (Isilkor) - closed.
- 0000438: [Objects] Tutorial 4 - Remote controlled door (Newton) - closed.
- 0000444: [Objects] Clonk releases air also when just standing in water (Ringwaul) - closed.
- 0000445: [Objects] ClonkControl calls ControlUseStop, even when ControlUseCancel already has been called (Newton) - closed.
- 0000454: [Engine - Graphics] When not selecting an item on respawn, you get no item. (Maikel) - closed.
- 0000455: [Objects] Grappler doesn't detach when clonk rides a vehicle (Newton) - closed.
- 0000456: [Objects] Player using a balloon can fly by using a windjar (Ringwaul) - closed.
- 0000460: [Objects] Missing Sounds (Ringwaul) - closed.
- 0000475: [Objects] Error during throw (Newton) - closed.
- 0000478: [Objects] Dynamite box: Wrong fuse sounds (Ringwaul) - closed.
- 0000479: [Engine - Network] Disable League button (Isilkor) - closed.
- 0000482: [Objects] Ladder: Glitch with material contact (Randrian) - closed.
- 0000486: [Engine - Rendering] NO_OWNER Player colour shouldn't be black (Isilkor) - closed.
- 0000487: [Website] Search redirect doesn't URL-escape special characters (Newton) - closed.
- 0000490: [Scenarios] Tutorial 2: Teleportation fails when hanging on the ladder (Randrian) - closed.
- 0000491: [Objects] Shield: Blocks in any direction (Newton) - closed.
- 0000495: [Objects] Can roll up ropeladder while climbing (Randrian) - closed.
- 0000078: [Engine - Rendering] Graphic-Issue in rendering the clonk graphic (Ringwaul) - closed.
- 0000461: [Test case] [Meta] Test cases - closed.
 - 0000470: [Test case] [Test] Editor mode - closed.
  - 0000450: [Engine] Drawing landscapes in the editor impossible (Sven2) - closed.
 - 0000465: [Test case] [Test] Network game - closed.
  - 0000477: [Engine] Not being able to use Keyboard in the Frontend (Sven2) - closed.
 - 0000463: [Test case] [Test] Update (Clonk-Karl) - closed.
- 0000266: [Engine] [Meta] Release blocking bugs - closed.
 - 0000235: [Objects] Sword launches clonk forward - closed.
 - 0000347: [Objects] Grappler: C4Script ERROR (Randrian) - closed.
 - 0000357: [Objects] Finish melee weapons (Zapper) - closed.
 - 0000359: [Scenarios] Finalize or delete Scenarios in Parkour.c4f (MimmoO) - closed.
 - 0000392: [Objects] Shield issues (Newton) - closed.
 - 0000416: [Objects] Chest lock has block border (Ringwaul) - closed.
 - 0000423: [Objects] Repeated start of aiming ranged weapons (Randrian) - closed.
 - 0000239: [Objects] Checkpoint graphics don't work with TeamColors. (Sven2) - closed.
 - 0000301: [Objects] Finish point in Tutorial 3 does not end the scenario (Maikel) - closed.
 - 0000330: [Scenarios] Flag post to mark the finish of a tutorial. (Ringwaul) - closed.
 - 0000358: [Scenarios] Pick weapons in melees (Maikel) - closed.
 - 0000384: [Objects] Control Rate > 1: messes up loam (Sven2) - closed.
 - 0000175: [Engine] There is no limit for zooming in/out (Sven2) - closed.
 - 0000442: [Engine] OC Crashes on Scenario exit (Günther) - closed.
 - 0000069: [Engine - Controls] Drag & drop with the mouse (Sven2) - closed.
 - 0000138: [Engine] PlayerMessage(iplayer, "X",0) hides the Health Counter (Clonk-Karl) - closed.
 - 0000211: [Objects] Control 2 attached objects - incomplete implementation (Newton) - closed.
 - 0000219: [Objects] Ringmenu isn't a GUI object (Newton) - closed.
  - 0000269: [Engine - Controls] GameMouse1Button* never issued if Mouse1Button* exists (Sven2) - closed.
  - 0000268: [Engine - Graphics] SetGraphics issue with GFXOV_MODE_ObjectPicture (Clonk-Karl) - closed.
 - 0000229: [Objects] Arrow Mesh not Detaching from Clonk's hand (Randrian) - closed.
 - 0000232: [Objects] The pickaxe needs an animation (Randrian) - closed.
 - 0000233: [Engine - Controls] Throw doesn't work (Clonk-Karl) - closed.
 - 0000250: [Engine] Records are not stored in userpath (Clonk-Karl) - closed.
 - 0000257: [Engine] Assertion fires while starting tutorial (Clonk-Karl) - closed.
 - 0000258: [Engine] Shovel on Clonk's back visible in FoW (Clonk-Karl) - closed.
 - 0000264: [Objects] No Dolphin Jump? (Randrian) - closed.
 - 0000098: [Engine] CrewSelection(bool unselect)-callback error [was: Missing HUD update] (Newton) - closed.
 - 0000273: [Engine] C++0x changes to rvalue refs break StdBuf (Günther) - closed.
 - 0000172: [Engine - Controls] ControlUseHolding() won't update X,Y (Sven2) - closed.
 - 0000199: [Objects] Dynamite box throws nullpointer exceptions (Randrian) - closed.
 - 0000234: [Engine] Crash at loading options panel (Clonk-Karl) - closed.
 - 0000248: [Objects] Rope ladder: Various placement issues (Randrian) - closed.
  - 0000323: [Objects] Rope Ladder does not deploy (Randrian) - closed.
 - 0000249: [Objects] Script interface for interactable objects (Newton) - closed.
 - 0000276: [Engine] Crash on keypress 'Enter' (Clonk-Karl) - closed.
 - 0000304: [Engine - Controls] Clonk is unable to push vehicles (Newton) - closed.
 - 0000316: [Objects] Spear throwing buggy (Randrian) - closed.
 - 0000332: [Objects] Grab and Push animation (Randrian) - closed.
 - 0000062: [Engine - Graphics] HUD refreshing (Newton) - closed.
 - 0000155: [Engine - Controls] Viewport Scrolling (Clonk-Karl) - closed.
 - 0000355: [Objects] Show the description of the object. (Newton) - closed.
 - 0000271: [Engine] Tutorials are Fetching Stringtables from other tutorial folders. (Clonk-Karl) - closed.
 - 0000275: [Scenarios] Untranslated German strings (Newton) - closed.
 - 0000286: [Engine - Controls] Can't use dynamite after throwing an object (Sven2) - closed.
 - 0000348: [Objects] Grappler shoots on Mouse-down (Randrian) - closed.
 - 0000353: [Scenarios] Tutorial 2 (Maikel) - closed.
  - 0000331: [Objects] Tutorial guide (Maikel) - closed.
   - 0000360: [Graphics] Render tutorial guide (Newton) - closed.
  - 0000355: [Objects] Show the description of the object. (Newton) - closed.
  - 0000275: [Scenarios] Untranslated German strings (Newton) - closed.
 - 0000352: [Scenarios] Tutorial 1 (Ringwaul) - closed.
  - 0000331: [Objects] Tutorial guide (Maikel) - closed.
  - 0000355: [Objects] Show the description of the object. (Newton) - closed.
  - 0000275: [Scenarios] Untranslated German strings (Newton) - closed.
 - 0000354: [Scenarios] Tutorial 3 (Maikel) - closed.
  - 0000331: [Objects] Tutorial guide (Maikel) - closed.
  - 0000355: [Objects] Show the description of the object. (Newton) - closed.
  - 0000275: [Scenarios] Untranslated German strings (Newton) - closed.
 - 0000356: [Engine - C4Script] Remove support for C4Script references (PeterW) - closed.
 - 0000361: [Graphics] Tutorial goal graphic(s) (Ringwaul) - closed.
 - 0000363: [Objects] Clonk can't close chest after being thrown away by an object or explosion. (Newton) - closed.
 - 0000367: [Objects] Names and descriptions for objects (Maikel) - closed.
 - 0000371: [Objects] Grappler: fly-hack (Randrian) - closed.
 - 0000376: [Objects] Grappler Issues (Randrian) - closed.
 - 0000393: [Objects] Loam: C4Script error during runtime (Clonk-Karl) - closed.
 - 0000451: [Engine] Disable saving games (Newton) - closed.
 - 0000452: [Graphics] Introduce new clonk (Ringwaul) - closed.
  - 0000360: [Graphics] Render tutorial guide (Newton) - closed.
 - 0000477: [Engine] Not being able to use Keyboard in the Frontend (Sven2) - closed.
 - 0000400: [Engine] Version information & update server (Newton) - closed.
- 0000405: [Engine - C4Script] Reload definitions not possible because of readonly proplist - closed.
- 0000427: [Objects] C4Script runtime error while throwing flint into wall while standing nearby (Newton) - closed.
- 0000446: [Objects] Can Scale while aiming with bow (MimmoO) - closed.
- 0000325: [Objects] Rope rocks back and forth - closed.
- 0000395: [Engine - Network] Error message every time you hit "Reload" in Network Game Frontend - closed.
- 0000404: [Website] "What is Clonk?" link broken (Newton) - closed.
- 0000309: [Objects] Minor but annoying movement glitches - closed.
- 0000326: [Objects] Pulling in ladder while somebody is climbing on it - closed.
- 0000241: [Objects] /OC/planet/Objects.c4d/Items.c4d/Tools.c4d/Boompack.c4d/Script.c - Launch() - closed.
- 0000293: [Engine - Controls] Use* uses gui-coordinates! - closed.
- 0000071: [Engine - Graphics] Control PlayerMenu, ContextHelp - closed.
- 0000007: [Engine] CMakefile: some Redefinitions (Isilkor) - closed.
- 0000008: [Engine] Compiling fail on Ubuntu 9.04 - closed.
- 0000016: [Engine] Switching to wrong resolution/refresh rate at startup (Isilkor) - closed.
- 0000020: [Engine] Invalid deinitialization order of static globals (Isilkor) - closed.
- 0000021: [Engine] c4group is not compilable anymore (Isilkor) - closed.
- 0000024: [Engine] Remove string limits (Isilkor) - closed.
- 0000029: [Website] Bugtracker should hide closed bugs by default (Newton) - closed.
- 0000032: [Engine] Better texture resolution for the ground materials - closed.
- 0000034: [Engine] Compile fail on MSVC9 (Isilkor) - closed.
- 0000035: [Engine] Compile error on C4Script.cpp (Clonk-Karl) - closed.
- 0000036: [Engine] Choosing a Resolution does not set the Chosen Resolution (Isilkor) - closed.
- 0000040: [Engine] No Response (windows) (Isilkor) - closed.
- 0000045: [Engine] SetGraphics: GFXOV_MODE_Action doesn't create a visible overlay (Isilkor) - closed.
- 0000046: [Objects] SetCommand() bug for context menu (Clonkonaut) - closed.
- 0000009: [Engine] strange behavior if .clonk in user directory doesn't exist - closed.
- 0000003: [Engine] Linux: WM believes OC is hung (Günther) - closed.
- 0000044: [Engine] Grabbing does not work anymore (Isilkor) - closed.
- 0000031: [Engine] Distinguish between 0 and "no value" (Isilkor) - closed.

[344 issues]